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Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality

This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. T...

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Detalles Bibliográficos
Autor principal: Akhgar, Babak
Lenguaje:eng
Publicado: Springer 2019
Materias:
Acceso en línea:https://dx.doi.org/10.1007/978-3-030-29926-2
http://cds.cern.ch/record/2700137
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author Akhgar, Babak
author_facet Akhgar, Babak
author_sort Akhgar, Babak
collection CERN
description This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector.
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spelling cern-27001372021-04-21T18:15:17Zdoi:10.1007/978-3-030-29926-2http://cds.cern.ch/record/2700137engAkhgar, BabakSerious games for enhancing law enforcement agencies: from virtual reality to augmented realityMathematical Physics and MathematicsThis book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested in commissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector.Springeroai:cds.cern.ch:27001372019
spellingShingle Mathematical Physics and Mathematics
Akhgar, Babak
Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title_full Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title_fullStr Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title_full_unstemmed Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title_short Serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
title_sort serious games for enhancing law enforcement agencies: from virtual reality to augmented reality
topic Mathematical Physics and Mathematics
url https://dx.doi.org/10.1007/978-3-030-29926-2
http://cds.cern.ch/record/2700137
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