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Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image

This book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave opti...

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Detalles Bibliográficos
Autor principal: Matsushima, Kyoji
Lenguaje:eng
Publicado: Springer 2020
Materias:
Acceso en línea:https://dx.doi.org/10.1007/978-3-030-38435-7
http://cds.cern.ch/record/2717223
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author Matsushima, Kyoji
author_facet Matsushima, Kyoji
author_sort Matsushima, Kyoji
collection CERN
description This book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave optics and practical techniques for handling wave fields by means of the fast Fourier transform. Numerical techniques based on polygons, as well as mask-based techniques, are also presented for calculating the optical fields of virtual 3D models with occlusion processing. The book subsequently describes simulation techniques for very large-scale optical fields, and addresses the basics and concrete applications of simulation, offering a valuable resource for readers who need to employ it in the context of developing optical devices. To aid in comprehension, the main content is complemented by numerous examples of optical fields and photographs of reconstructed 3D images.
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spelling cern-27172232021-04-21T18:08:00Zdoi:10.1007/978-3-030-38435-7http://cds.cern.ch/record/2717223engMatsushima, KyojiIntroduction to computer holography: creating computer-generated holograms as the ultimate 3D imageComputing and ComputersThis book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave optics and practical techniques for handling wave fields by means of the fast Fourier transform. Numerical techniques based on polygons, as well as mask-based techniques, are also presented for calculating the optical fields of virtual 3D models with occlusion processing. The book subsequently describes simulation techniques for very large-scale optical fields, and addresses the basics and concrete applications of simulation, offering a valuable resource for readers who need to employ it in the context of developing optical devices. To aid in comprehension, the main content is complemented by numerous examples of optical fields and photographs of reconstructed 3D images.Springeroai:cds.cern.ch:27172232020
spellingShingle Computing and Computers
Matsushima, Kyoji
Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title_full Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title_fullStr Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title_full_unstemmed Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title_short Introduction to computer holography: creating computer-generated holograms as the ultimate 3D image
title_sort introduction to computer holography: creating computer-generated holograms as the ultimate 3d image
topic Computing and Computers
url https://dx.doi.org/10.1007/978-3-030-38435-7
http://cds.cern.ch/record/2717223
work_keys_str_mv AT matsushimakyoji introductiontocomputerholographycreatingcomputergeneratedhologramsastheultimate3dimage