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Learning C# by Developing Games with Unity 2020
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
Packt Publishing
2020
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2734130 |
_version_ | 1780967101922541568 |
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author | Ferrone, Harrison |
author_facet | Ferrone, Harrison |
author_sort | Ferrone, Harrison |
collection | CERN |
id | cern-2734130 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2020 |
publisher | Packt Publishing |
record_format | invenio |
spelling | cern-27341302021-04-21T18:00:17Zhttp://cds.cern.ch/record/2734130engFerrone, HarrisonLearning C# by Developing Games with Unity 2020XXPackt Publishingoai:cds.cern.ch:27341302020 |
spellingShingle | XX Ferrone, Harrison Learning C# by Developing Games with Unity 2020 |
title | Learning C# by Developing Games with Unity 2020 |
title_full | Learning C# by Developing Games with Unity 2020 |
title_fullStr | Learning C# by Developing Games with Unity 2020 |
title_full_unstemmed | Learning C# by Developing Games with Unity 2020 |
title_short | Learning C# by Developing Games with Unity 2020 |
title_sort | learning c# by developing games with unity 2020 |
topic | XX |
url | http://cds.cern.ch/record/2734130 |
work_keys_str_mv | AT ferroneharrison learningcbydevelopinggameswithunity2020 |