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Theory of Fun for Game Design
Autor principal: | |
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Lenguaje: | eng |
Publicado: |
O'Reilly Media Inc
2013
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Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2735527 |
_version_ | 1780967368271331328 |
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author | Koster, Raph |
author_facet | Koster, Raph |
author_sort | Koster, Raph |
collection | CERN |
id | cern-2735527 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2013 |
publisher | O'Reilly Media Inc |
record_format | invenio |
spelling | cern-27355272021-04-21T17:58:18Zhttp://cds.cern.ch/record/2735527engKoster, RaphTheory of Fun for Game DesignXXO'Reilly Media Incoai:cds.cern.ch:27355272013 |
spellingShingle | XX Koster, Raph Theory of Fun for Game Design |
title | Theory of Fun for Game Design |
title_full | Theory of Fun for Game Design |
title_fullStr | Theory of Fun for Game Design |
title_full_unstemmed | Theory of Fun for Game Design |
title_short | Theory of Fun for Game Design |
title_sort | theory of fun for game design |
topic | XX |
url | http://cds.cern.ch/record/2735527 |
work_keys_str_mv | AT kosterraph theoryoffunforgamedesign |