Cargando…
Principles of Game Audio and Sound Design
Autor principal: | |
---|---|
Lenguaje: | eng |
Publicado: |
Focal Press
2020
|
Materias: | |
Acceso en línea: | http://cds.cern.ch/record/2737630 |
_version_ | 1780967784825487360 |
---|---|
author | Sinclair, Jean-Luc |
author_facet | Sinclair, Jean-Luc |
author_sort | Sinclair, Jean-Luc |
collection | CERN |
id | cern-2737630 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2020 |
publisher | Focal Press |
record_format | invenio |
spelling | cern-27376302021-04-21T17:55:33Zhttp://cds.cern.ch/record/2737630engSinclair, Jean-LucPrinciples of Game Audio and Sound DesignXXFocal Pressoai:cds.cern.ch:27376302020 |
spellingShingle | XX Sinclair, Jean-Luc Principles of Game Audio and Sound Design |
title | Principles of Game Audio and Sound Design |
title_full | Principles of Game Audio and Sound Design |
title_fullStr | Principles of Game Audio and Sound Design |
title_full_unstemmed | Principles of Game Audio and Sound Design |
title_short | Principles of Game Audio and Sound Design |
title_sort | principles of game audio and sound design |
topic | XX |
url | http://cds.cern.ch/record/2737630 |
work_keys_str_mv | AT sinclairjeanluc principlesofgameaudioandsounddesign |