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Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

Detalles Bibliográficos
Autor principal: Strougo, Rod
Lenguaje:eng
Publicado: Addison-Wesley Professional 2011
Materias:
XX
Acceso en línea:http://cds.cern.ch/record/2739544
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author Strougo, Rod
author_facet Strougo, Rod
author_sort Strougo, Rod
collection CERN
id cern-2739544
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2011
publisher Addison-Wesley Professional
record_format invenio
spelling cern-27395442021-04-21T16:46:46Zhttp://cds.cern.ch/record/2739544engStrougo, RodLearning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and ChipmunkXXAddison-Wesley Professionaloai:cds.cern.ch:27395442011
spellingShingle XX
Strougo, Rod
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title_full Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title_fullStr Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title_full_unstemmed Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title_short Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
title_sort learning cocos2d: a hands-on guide to building ios games with cocos2d, box2d, and chipmunk
topic XX
url http://cds.cern.ch/record/2739544
work_keys_str_mv AT strougorod learningcocos2dahandsonguidetobuildingiosgameswithcocos2dbox2dandchipmunk