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Production volume rendering: design and implementation
Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of...
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Lenguaje: | eng |
Publicado: |
CRC Press
2012
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Acceso en línea: | http://cds.cern.ch/record/2746575 |
_version_ | 1780968824988762112 |
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author | Wrenninge, Magnus |
author_facet | Wrenninge, Magnus |
author_sort | Wrenninge, Magnus |
collection | CERN |
description | Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. |
id | cern-2746575 |
institution | Organización Europea para la Investigación Nuclear |
language | eng |
publishDate | 2012 |
publisher | CRC Press |
record_format | invenio |
spelling | cern-27465752021-04-21T16:44:26Zhttp://cds.cern.ch/record/2746575engWrenninge, MagnusProduction volume rendering: design and implementationDue to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works.CRC Pressoai:cds.cern.ch:27465752012 |
spellingShingle | Wrenninge, Magnus Production volume rendering: design and implementation |
title | Production volume rendering: design and implementation |
title_full | Production volume rendering: design and implementation |
title_fullStr | Production volume rendering: design and implementation |
title_full_unstemmed | Production volume rendering: design and implementation |
title_short | Production volume rendering: design and implementation |
title_sort | production volume rendering: design and implementation |
url | http://cds.cern.ch/record/2746575 |
work_keys_str_mv | AT wrenningemagnus productionvolumerenderingdesignandimplementation |