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Performant programming for GPUs
<!--HTML-->Programming for Heterogeneous Architectures - lecture 3 - Data locality, coalesced memory accesses, tiled data processing - GPU streams, pipelined memory transfers - Under the hood: branchless, warps, masked execution - Debugging and profiling a GPU application
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Lenguaje: | eng |
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2021
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Acceso en línea: | http://cds.cern.ch/record/2773476 |
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