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Principles of computer graphics: theory and practice using OpenGL and Maya

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used...

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Detalles Bibliográficos
Autor principal: Govil-Pai, Shalini
Lenguaje:eng
Publicado: Springer 2004
Materias:
Acceso en línea:http://cds.cern.ch/record/843816
Descripción
Sumario:Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses.