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Principles of computer graphics: theory and practice using OpenGL and Maya
Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used...
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Lenguaje: | eng |
Publicado: |
Springer
2004
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Acceso en línea: | http://cds.cern.ch/record/843816 |
Sumario: | Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses. |
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