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Principles of computer graphics: theory and practice using OpenGL and Maya

Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used...

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Detalles Bibliográficos
Autor principal: Govil-Pai, Shalini
Lenguaje:eng
Publicado: Springer 2004
Materias:
Acceso en línea:http://cds.cern.ch/record/843816
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author Govil-Pai, Shalini
author_facet Govil-Pai, Shalini
author_sort Govil-Pai, Shalini
collection CERN
description Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses.
id cern-843816
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2004
publisher Springer
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spelling cern-8438162021-04-22T02:22:25Zhttp://cds.cern.ch/record/843816engGovil-Pai, ShaliniPrinciples of computer graphics: theory and practice using OpenGL and MayaComputing and ComputersPrinciples of Computer Graphics: Theory and Practice Using OpenGL and Maya' helps readers understand the principles of interactive computer graphics. Hands-on examples developed in OpenGL illustrate key concepts, and readers develop a professional animation, following traditional processes used in production houses.Springeroai:cds.cern.ch:8438162004
spellingShingle Computing and Computers
Govil-Pai, Shalini
Principles of computer graphics: theory and practice using OpenGL and Maya
title Principles of computer graphics: theory and practice using OpenGL and Maya
title_full Principles of computer graphics: theory and practice using OpenGL and Maya
title_fullStr Principles of computer graphics: theory and practice using OpenGL and Maya
title_full_unstemmed Principles of computer graphics: theory and practice using OpenGL and Maya
title_short Principles of computer graphics: theory and practice using OpenGL and Maya
title_sort principles of computer graphics: theory and practice using opengl and maya
topic Computing and Computers
url http://cds.cern.ch/record/843816
work_keys_str_mv AT govilpaishalini principlesofcomputergraphicstheoryandpracticeusingopenglandmaya