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Mathematics for computer graphics

Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications

Detalles Bibliográficos
Autor principal: Vince, John
Lenguaje:eng
Publicado: Springer 2006
Materias:
Acceso en línea:http://cds.cern.ch/record/882350
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author Vince, John
author_facet Vince, John
author_sort Vince, John
collection CERN
description Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications
id cern-882350
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2006
publisher Springer
record_format invenio
spelling cern-8823502021-04-22T02:20:55Zhttp://cds.cern.ch/record/882350engVince, JohnMathematics for computer graphicsMathematical Physics and MathematicsHelps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applicationsSpringeroai:cds.cern.ch:8823502006
spellingShingle Mathematical Physics and Mathematics
Vince, John
Mathematics for computer graphics
title Mathematics for computer graphics
title_full Mathematics for computer graphics
title_fullStr Mathematics for computer graphics
title_full_unstemmed Mathematics for computer graphics
title_short Mathematics for computer graphics
title_sort mathematics for computer graphics
topic Mathematical Physics and Mathematics
url http://cds.cern.ch/record/882350
work_keys_str_mv AT vincejohn mathematicsforcomputergraphics