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Use of GPUs in Trigger Systems

In recent years the interest for using graphics processor (GPU) in general purpose high performance computing is constantly rising. In this paper we discuss the possible use of GPUs to construct a fast and effective real time trigger system, both in software and hardware levels. In particular, we st...

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Detalles Bibliográficos
Autor principal: Lamanna, Gianluca
Lenguaje:eng
Publicado: 2012
Materias:
Acceso en línea:https://dx.doi.org/10.1016/j.phpro.2012.04.107
http://cds.cern.ch/record/2103394
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author Lamanna, Gianluca
author_facet Lamanna, Gianluca
author_sort Lamanna, Gianluca
collection CERN
description In recent years the interest for using graphics processor (GPU) in general purpose high performance computing is constantly rising. In this paper we discuss the possible use of GPUs to construct a fast and effective real time trigger system, both in software and hardware levels. In particular, we study the integration of such a system in the NA62 trigger. The first application of GPUs for rings pattern recognition in the RICH will be presented. The results obtained show that there are not showstoppers in trigger systems with relatively low latency. Thanks to the use of off-the-shelf technology, in continous development for purposes related to video game and image processing market, the architecture described would be easily exported to other experiments, to build a versatile and fully customizable online selection.
id oai-inspirehep.net-1313345
institution Organización Europea para la Investigación Nuclear
language eng
publishDate 2012
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spelling oai-inspirehep.net-13133452022-08-10T20:15:45Zdoi:10.1016/j.phpro.2012.04.107http://cds.cern.ch/record/2103394engLamanna, GianlucaUse of GPUs in Trigger SystemsDetectors and Experimental TechniquesIn recent years the interest for using graphics processor (GPU) in general purpose high performance computing is constantly rising. In this paper we discuss the possible use of GPUs to construct a fast and effective real time trigger system, both in software and hardware levels. In particular, we study the integration of such a system in the NA62 trigger. The first application of GPUs for rings pattern recognition in the RICH will be presented. The results obtained show that there are not showstoppers in trigger systems with relatively low latency. Thanks to the use of off-the-shelf technology, in continous development for purposes related to video game and image processing market, the architecture described would be easily exported to other experiments, to build a versatile and fully customizable online selection.oai:inspirehep.net:13133452012
spellingShingle Detectors and Experimental Techniques
Lamanna, Gianluca
Use of GPUs in Trigger Systems
title Use of GPUs in Trigger Systems
title_full Use of GPUs in Trigger Systems
title_fullStr Use of GPUs in Trigger Systems
title_full_unstemmed Use of GPUs in Trigger Systems
title_short Use of GPUs in Trigger Systems
title_sort use of gpus in trigger systems
topic Detectors and Experimental Techniques
url https://dx.doi.org/10.1016/j.phpro.2012.04.107
http://cds.cern.ch/record/2103394
work_keys_str_mv AT lamannagianluca useofgpusintriggersystems