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Gamification functionalities: Classcraft and Moodle under Octalysis
Gamification is a recent technique that involves applying elements of the game in contexts outside the game. There are theoretical frameworks that suggest a model to apply these elements in the implementation of concrete solutions. This article discusses two learning management systems, Classcraft a...
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Formato: | Online Artículo |
Lenguaje: | spa |
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Universidad Veracruzana
2020
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Acceso en línea: | https://is.uv.mx/index.php/IS/article/view/2661 https://dx.doi.org/10.25009/is.v0i10.2661 |
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author | Sánchez-Pacheco, Carlos Luis |
author_facet | Sánchez-Pacheco, Carlos Luis |
author_sort | Sánchez-Pacheco, Carlos Luis |
collection | Interconectando Saberes |
description | Gamification is a recent technique that involves applying elements of the game in contexts outside the game. There are theoretical frameworks that suggest a model to apply these elements in the implementation of concrete solutions. This article discusses two learning management systems, Classcraft and Moodle, under the lens of the Octalysis framework. Even though the two platforms provide various elements of the game, which combined with each other seek to increase the motivation of the students. |
format | Online Article |
id | oai_is-article-2661 |
institution | Universidad Veracruzana |
language | spa |
publishDate | 2020 |
publisher | Universidad Veracruzana |
record_format | ojs |
spelling | oai_is-article-26612021-04-30T20:17:52Z Gamification functionalities: Classcraft and Moodle under Octalysis Funcionalidades de la gamificación: Classcraft y Moodle en el marco de Octalysis Sánchez-Pacheco, Carlos Luis Classcraft Gamificación Moodle Octalysis Sistemas de gestión de aprendizaje Classcraft Gamification Moodle Octalysis Learning management systems Gamification is a recent technique that involves applying elements of the game in contexts outside the game. There are theoretical frameworks that suggest a model to apply these elements in the implementation of concrete solutions. This article discusses two learning management systems, Classcraft and Moodle, under the lens of the Octalysis framework. Even though the two platforms provide various elements of the game, which combined with each other seek to increase the motivation of the students. La gamificación es una técnica reciente que consiste en aplicar elementos del juego en contextos ajenos al juego. Existen marcos teóricos que sugieren un modelo para aplicar estos elementos en la implementación de soluciones concretas. En este artículo se analiza dos sistemas de gestión de aprendizaje, Classcraft y Moodle, bajo la lente del marco de Octalysis. A pesar de que las dos plataformas proporcionan varios elementos del juego, que combinados entre sí buscan aumentar la motivación de los estudiantes. Universidad Veracruzana 2020-08-05 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://is.uv.mx/index.php/IS/article/view/2661 10.25009/is.v0i10.2661 Interconectando Saberes; Núm. 10 (5) Interconectando Saberes; No. 10 (5) 2448-8704 spa https://is.uv.mx/index.php/IS/article/view/2661/4565 Derechos de autor 2020 Interconectando Saberes |
spellingShingle | Classcraft Gamificación Moodle Octalysis Sistemas de gestión de aprendizaje Classcraft Gamification Moodle Octalysis Learning management systems Sánchez-Pacheco, Carlos Luis Gamification functionalities: Classcraft and Moodle under Octalysis |
title | Gamification functionalities: Classcraft and Moodle under Octalysis |
title_alt | Funcionalidades de la gamificación: Classcraft y Moodle en el marco de Octalysis |
title_full | Gamification functionalities: Classcraft and Moodle under Octalysis |
title_fullStr | Gamification functionalities: Classcraft and Moodle under Octalysis |
title_full_unstemmed | Gamification functionalities: Classcraft and Moodle under Octalysis |
title_short | Gamification functionalities: Classcraft and Moodle under Octalysis |
title_sort | gamification functionalities: classcraft and moodle under octalysis |
topic | Classcraft Gamificación Moodle Octalysis Sistemas de gestión de aprendizaje Classcraft Gamification Moodle Octalysis Learning management systems |
topic_facet | Classcraft Gamificación Moodle Octalysis Sistemas de gestión de aprendizaje Classcraft Gamification Moodle Octalysis Learning management systems |
url | https://is.uv.mx/index.php/IS/article/view/2661 https://dx.doi.org/10.25009/is.v0i10.2661 |
work_keys_str_mv | AT sanchezpachecocarlosluis gamificationfunctionalitiesclasscraftandmoodleunderoctalysis AT sanchezpachecocarlosluis funcionalidadesdelagamificacionclasscraftymoodleenelmarcodeoctalysis |