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A predictive model for understanding the role of emotion for the formation of presence in virtual reality
Users’ emotions may influence the formation of presence in virtual reality (VR). Users’ expectations, state of arousal and personality may also moderate the relationship between emotions and presence. An interoceptive predictive coding model of conscious presence (IPCM) considers presence as a produ...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10019638/ https://www.ncbi.nlm.nih.gov/pubmed/36928040 http://dx.doi.org/10.1371/journal.pone.0280390 |
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author | Jicol, Crescent Cheng, Hoi Ying Petrini, Karin O’Neill, Eamonn |
author_facet | Jicol, Crescent Cheng, Hoi Ying Petrini, Karin O’Neill, Eamonn |
author_sort | Jicol, Crescent |
collection | PubMed |
description | Users’ emotions may influence the formation of presence in virtual reality (VR). Users’ expectations, state of arousal and personality may also moderate the relationship between emotions and presence. An interoceptive predictive coding model of conscious presence (IPCM) considers presence as a product of the match between predictions of interoceptive emotional states and the actual states evoked by an experience (Seth et al. 2012). The present paper aims to test this model’s applicability to VR for both high-arousal and low-arousal emotions. The moderating effect of personality traits on the creation of presence is also investigated. Results show that user expectations about emotional states in VR have an impact on presence, however, expression of this relationship is moderated by the intensity of an emotion, with only high-arousal emotions showing an effect. Additionally, users’ personality traits moderated the relationship between emotions and presence. A refined model is proposed that predicts presence in VR by weighting emotions according to their level of arousal and by considering the impact of personality traits. |
format | Online Article Text |
id | pubmed-10019638 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-100196382023-03-17 A predictive model for understanding the role of emotion for the formation of presence in virtual reality Jicol, Crescent Cheng, Hoi Ying Petrini, Karin O’Neill, Eamonn PLoS One Research Article Users’ emotions may influence the formation of presence in virtual reality (VR). Users’ expectations, state of arousal and personality may also moderate the relationship between emotions and presence. An interoceptive predictive coding model of conscious presence (IPCM) considers presence as a product of the match between predictions of interoceptive emotional states and the actual states evoked by an experience (Seth et al. 2012). The present paper aims to test this model’s applicability to VR for both high-arousal and low-arousal emotions. The moderating effect of personality traits on the creation of presence is also investigated. Results show that user expectations about emotional states in VR have an impact on presence, however, expression of this relationship is moderated by the intensity of an emotion, with only high-arousal emotions showing an effect. Additionally, users’ personality traits moderated the relationship between emotions and presence. A refined model is proposed that predicts presence in VR by weighting emotions according to their level of arousal and by considering the impact of personality traits. Public Library of Science 2023-03-16 /pmc/articles/PMC10019638/ /pubmed/36928040 http://dx.doi.org/10.1371/journal.pone.0280390 Text en © 2023 Jicol et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Jicol, Crescent Cheng, Hoi Ying Petrini, Karin O’Neill, Eamonn A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title | A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title_full | A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title_fullStr | A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title_full_unstemmed | A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title_short | A predictive model for understanding the role of emotion for the formation of presence in virtual reality |
title_sort | predictive model for understanding the role of emotion for the formation of presence in virtual reality |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10019638/ https://www.ncbi.nlm.nih.gov/pubmed/36928040 http://dx.doi.org/10.1371/journal.pone.0280390 |
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