Cargando…
Design Features Associated With Engagement in Mobile Health Physical Activity Interventions Among Youth: Systematic Review of Qualitative and Quantitative Studies
BACKGROUND: Globally, 81% of youth do not meet the physical activity (PA) guidelines. Youth of families with a low socioeconomic position are less likely to meet the recommended PA guidelines. Mobile health (mHealth) interventions are preferred by youth over traditional in-person approaches and are...
Autores principales: | Schwarz, Ayla, Winkens, Laura H H, de Vet, Emely, Ossendrijver, Dian, Bouwsema, Kirsten, Simons, Monique |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10028523/ https://www.ncbi.nlm.nih.gov/pubmed/36877551 http://dx.doi.org/10.2196/40898 |
Ejemplares similares
-
O.3.3-8 Perspectives of neighborhood sport coaches towards using gamification to promote physical activity in the neighborhood
por: Schwarz, Ayla, et al.
Publicado: (2023) -
Associations between active video gaming and other energy-balance related behaviours in adolescents: a 24-hour recall diary study
por: Simons, Monique, et al.
Publicado: (2015) -
Engaging Parents of Lower-Socioeconomic Positions in Internet- and Mobile-Based Interventions for Youth Mental Health: A Qualitative Investigation
por: Broomfield, Grace, et al.
Publicado: (2021) -
Replacing Non-Active Video Gaming by Active Video Gaming to Prevent Excessive Weight Gain in Adolescents
por: Simons, Monique, et al.
Publicado: (2015) -
Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses
por: Simons, Monique, et al.
Publicado: (2014)