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Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus

INTRODUCTION: Advances in technology are changing surgical education. Simulation provides an important adjunct to operative experience. This pedagogy has arguably become more important in light of the COVID-19 pandemic, with resultant reduction in operative exposure for trainees. Virtual reality (VR...

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Autores principales: Cate, Graham, Barnes, Jack, Cherney, Steven, Stambough, Jeffrey, Bumpass, David, Barnes, C. Lowry, Dickinson, Karen J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10032253/
https://www.ncbi.nlm.nih.gov/pubmed/38013875
http://dx.doi.org/10.1007/s44186-023-00120-w
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author Cate, Graham
Barnes, Jack
Cherney, Steven
Stambough, Jeffrey
Bumpass, David
Barnes, C. Lowry
Dickinson, Karen J.
author_facet Cate, Graham
Barnes, Jack
Cherney, Steven
Stambough, Jeffrey
Bumpass, David
Barnes, C. Lowry
Dickinson, Karen J.
author_sort Cate, Graham
collection PubMed
description INTRODUCTION: Advances in technology are changing surgical education. Simulation provides an important adjunct to operative experience. This pedagogy has arguably become more important in light of the COVID-19 pandemic, with resultant reduction in operative exposure for trainees. Virtual reality (VR) simulators may provide significant contribution to experiential learning; however, much of the investigative focus to date has, correctly, been on establishing validity evidence for these constructs. The aim of this work was to perform a scoping review to assess the current status of VR simulation education to determine curricular development efforts for orthopedic residents. METHODS: With a trained medical librarian, searches of PubMed, EMBASE, and Web of Science were conducted for all articles in the last 10 years (September 2011–September 2021). Controlled vocabulary Medical Subject Headings (MeSH) terms and natural language developed with subject matter experts describing virtual reality or VR simulation and orthopedic training were used. Two trained reviewers evaluated all abstracts for inclusion. Exclusion criteria were all articles that did not assess VR simulation education involving orthopedic residents. Data were extracted from the included full-text articles including: study design, type of participants, type of VR simulation, simulated orthopedic skill, type of educational event, learner assessment including Kirkpatrick’s level, assessment of quality using the Medical Education Research Study Quality Instrument (MERSQI), and level of effectiveness (LoE). RESULTS: Initial search identified 1,394 articles, of which 61 were included in the final qualitative synthesis. The majority (54%) were published in 2019– 2021, 49% in Europe. The commonest VR simulator was ArthroS (23%) and the commonest simulated skill was knee arthroscopy (33%). The majority of studies (70%) focused on simulator validation. Twenty-three studies described an educational module or curriculum, and of the 21 (34%) educational modules, 43% were one-off events. Most modules (18/21, 86%) assessed learners at Kirkpatrick level 2. With regard to methodological quality, 44% of studies had MERSQI 11.5–15 and 89% of studies had LoE of 2. Two studies had LoE of 3. CONCLUSION: Current literature pertaining to VR training for orthopedic residents is focused on establishing validity and rarely forms part of a curriculum. Where the focus is education, the majority are discrete educational modules and do not teach a comprehensive amalgam of orthopedic skills. This suggests focus is needed to embed VR simulation training within formal curricula efforts guided by the work of Kern, and assess the efficacy of these against patient outcomes.
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spelling pubmed-100322532023-03-23 Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus Cate, Graham Barnes, Jack Cherney, Steven Stambough, Jeffrey Bumpass, David Barnes, C. Lowry Dickinson, Karen J. Global Surg Educ Review INTRODUCTION: Advances in technology are changing surgical education. Simulation provides an important adjunct to operative experience. This pedagogy has arguably become more important in light of the COVID-19 pandemic, with resultant reduction in operative exposure for trainees. Virtual reality (VR) simulators may provide significant contribution to experiential learning; however, much of the investigative focus to date has, correctly, been on establishing validity evidence for these constructs. The aim of this work was to perform a scoping review to assess the current status of VR simulation education to determine curricular development efforts for orthopedic residents. METHODS: With a trained medical librarian, searches of PubMed, EMBASE, and Web of Science were conducted for all articles in the last 10 years (September 2011–September 2021). Controlled vocabulary Medical Subject Headings (MeSH) terms and natural language developed with subject matter experts describing virtual reality or VR simulation and orthopedic training were used. Two trained reviewers evaluated all abstracts for inclusion. Exclusion criteria were all articles that did not assess VR simulation education involving orthopedic residents. Data were extracted from the included full-text articles including: study design, type of participants, type of VR simulation, simulated orthopedic skill, type of educational event, learner assessment including Kirkpatrick’s level, assessment of quality using the Medical Education Research Study Quality Instrument (MERSQI), and level of effectiveness (LoE). RESULTS: Initial search identified 1,394 articles, of which 61 were included in the final qualitative synthesis. The majority (54%) were published in 2019– 2021, 49% in Europe. The commonest VR simulator was ArthroS (23%) and the commonest simulated skill was knee arthroscopy (33%). The majority of studies (70%) focused on simulator validation. Twenty-three studies described an educational module or curriculum, and of the 21 (34%) educational modules, 43% were one-off events. Most modules (18/21, 86%) assessed learners at Kirkpatrick level 2. With regard to methodological quality, 44% of studies had MERSQI 11.5–15 and 89% of studies had LoE of 2. Two studies had LoE of 3. CONCLUSION: Current literature pertaining to VR training for orthopedic residents is focused on establishing validity and rarely forms part of a curriculum. Where the focus is education, the majority are discrete educational modules and do not teach a comprehensive amalgam of orthopedic skills. This suggests focus is needed to embed VR simulation training within formal curricula efforts guided by the work of Kern, and assess the efficacy of these against patient outcomes. Springer US 2023-03-22 2023 /pmc/articles/PMC10032253/ /pubmed/38013875 http://dx.doi.org/10.1007/s44186-023-00120-w Text en © The Author(s), under exclusive licence to Association for Surgical Education 2023, Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Review
Cate, Graham
Barnes, Jack
Cherney, Steven
Stambough, Jeffrey
Bumpass, David
Barnes, C. Lowry
Dickinson, Karen J.
Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title_full Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title_fullStr Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title_full_unstemmed Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title_short Current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
title_sort current status of virtual reality simulation education for orthopedic residents: the need for a change in focus
topic Review
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10032253/
https://www.ncbi.nlm.nih.gov/pubmed/38013875
http://dx.doi.org/10.1007/s44186-023-00120-w
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