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Video games and board games: Effects of playing practice on cognition

The worldwide popularity of playing practices has led to a growing research interest in games’ impact on behavior and cognition. Many studies have already reported the benefits of both video games and board games for cognitive functions. However, these studies have mainly defined the term players ac...

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Detalles Bibliográficos
Autores principales: Martinez, Léa, Gimenes, Manuel, Lambert, Eric
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10042352/
https://www.ncbi.nlm.nih.gov/pubmed/36972271
http://dx.doi.org/10.1371/journal.pone.0283654
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author Martinez, Léa
Gimenes, Manuel
Lambert, Eric
author_facet Martinez, Léa
Gimenes, Manuel
Lambert, Eric
author_sort Martinez, Léa
collection PubMed
description The worldwide popularity of playing practices has led to a growing research interest in games’ impact on behavior and cognition. Many studies have already reported the benefits of both video games and board games for cognitive functions. However, these studies have mainly defined the term players according to a minimum play time or in connection to a specific game genre. No study has confronted the cognitive implications of video games and board games in the same statistical model. Thus, it remains unclear whether the cognitive benefits of play are due to play time or game type. To address this issue, in this study, we conducted an online experiment in which 496 participants completed six cognitive tests and a playing practice questionnaire. We examined the between the participants’ overall video game and board game play times and cognitive abilities. The results demonstrated significant relations between overall play time and all cognitive functions. Importantly, video games significantly predicted mental flexibility, planning, visual working memory, visuospatial processing, fluid intelligence, and verbal working memory performance, while board games were not found to predict any cognitive performance. These findings suggest that video games affect cognitive functions in specific ways compared to board games. We encourage further investigation to consider players’ individual differences through their play time and the specific features of the games they play.
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spelling pubmed-100423522023-03-28 Video games and board games: Effects of playing practice on cognition Martinez, Léa Gimenes, Manuel Lambert, Eric PLoS One Research Article The worldwide popularity of playing practices has led to a growing research interest in games’ impact on behavior and cognition. Many studies have already reported the benefits of both video games and board games for cognitive functions. However, these studies have mainly defined the term players according to a minimum play time or in connection to a specific game genre. No study has confronted the cognitive implications of video games and board games in the same statistical model. Thus, it remains unclear whether the cognitive benefits of play are due to play time or game type. To address this issue, in this study, we conducted an online experiment in which 496 participants completed six cognitive tests and a playing practice questionnaire. We examined the between the participants’ overall video game and board game play times and cognitive abilities. The results demonstrated significant relations between overall play time and all cognitive functions. Importantly, video games significantly predicted mental flexibility, planning, visual working memory, visuospatial processing, fluid intelligence, and verbal working memory performance, while board games were not found to predict any cognitive performance. These findings suggest that video games affect cognitive functions in specific ways compared to board games. We encourage further investigation to consider players’ individual differences through their play time and the specific features of the games they play. Public Library of Science 2023-03-27 /pmc/articles/PMC10042352/ /pubmed/36972271 http://dx.doi.org/10.1371/journal.pone.0283654 Text en © 2023 Martinez et al https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
spellingShingle Research Article
Martinez, Léa
Gimenes, Manuel
Lambert, Eric
Video games and board games: Effects of playing practice on cognition
title Video games and board games: Effects of playing practice on cognition
title_full Video games and board games: Effects of playing practice on cognition
title_fullStr Video games and board games: Effects of playing practice on cognition
title_full_unstemmed Video games and board games: Effects of playing practice on cognition
title_short Video games and board games: Effects of playing practice on cognition
title_sort video games and board games: effects of playing practice on cognition
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10042352/
https://www.ncbi.nlm.nih.gov/pubmed/36972271
http://dx.doi.org/10.1371/journal.pone.0283654
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