Cargando…

Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level

Depth perception as well as egocentric distance estimation can be trained in virtual spaces, although incorrect estimates can occur in these environments. To understand this phenomenon, a virtual environment with 11 changeable factors was created. Egocentric distance estimation skills of 239 partici...

Descripción completa

Detalles Bibliográficos
Autores principales: Guzsvinecz, Tibor, Perge, Erika, Szűcs, Judit
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10058095/
https://www.ncbi.nlm.nih.gov/pubmed/36991849
http://dx.doi.org/10.3390/s23063138
_version_ 1785016535011557376
author Guzsvinecz, Tibor
Perge, Erika
Szűcs, Judit
author_facet Guzsvinecz, Tibor
Perge, Erika
Szűcs, Judit
author_sort Guzsvinecz, Tibor
collection PubMed
description Depth perception as well as egocentric distance estimation can be trained in virtual spaces, although incorrect estimates can occur in these environments. To understand this phenomenon, a virtual environment with 11 changeable factors was created. Egocentric distance estimation skills of 239 participants were assessed with it in the range [25 cm, 160 cm]. One hundred fifty-seven people used a desktop display and seventy-two the Gear VR. According to the results, these investigated factors can have various effects combined with the two display devices on distance estimation and its time. Overall, desktop display users are more likely to accurately estimate or overestimate distances, and significant overestimations occur at 130 and 160 cm. With the Gear VR, distances in the range [40 cm, 130 cm] are significantly underestimated, while at 25 cm, they are significantly overestimated. Estimation times are significantly decreased with the Gear VR. When developing future virtual environments that require depth perception skills, developers should take these results into account.
format Online
Article
Text
id pubmed-10058095
institution National Center for Biotechnology Information
language English
publishDate 2023
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-100580952023-03-30 Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level Guzsvinecz, Tibor Perge, Erika Szűcs, Judit Sensors (Basel) Article Depth perception as well as egocentric distance estimation can be trained in virtual spaces, although incorrect estimates can occur in these environments. To understand this phenomenon, a virtual environment with 11 changeable factors was created. Egocentric distance estimation skills of 239 participants were assessed with it in the range [25 cm, 160 cm]. One hundred fifty-seven people used a desktop display and seventy-two the Gear VR. According to the results, these investigated factors can have various effects combined with the two display devices on distance estimation and its time. Overall, desktop display users are more likely to accurately estimate or overestimate distances, and significant overestimations occur at 130 and 160 cm. With the Gear VR, distances in the range [40 cm, 130 cm] are significantly underestimated, while at 25 cm, they are significantly overestimated. Estimation times are significantly decreased with the Gear VR. When developing future virtual environments that require depth perception skills, developers should take these results into account. MDPI 2023-03-15 /pmc/articles/PMC10058095/ /pubmed/36991849 http://dx.doi.org/10.3390/s23063138 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Guzsvinecz, Tibor
Perge, Erika
Szűcs, Judit
Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title_full Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title_fullStr Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title_full_unstemmed Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title_short Examining the Results of Virtual Reality-Based Egocentric Distance Estimation Tests Based on Immersion Level
title_sort examining the results of virtual reality-based egocentric distance estimation tests based on immersion level
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10058095/
https://www.ncbi.nlm.nih.gov/pubmed/36991849
http://dx.doi.org/10.3390/s23063138
work_keys_str_mv AT guzsvinecztibor examiningtheresultsofvirtualrealitybasedegocentricdistanceestimationtestsbasedonimmersionlevel
AT pergeerika examiningtheresultsofvirtualrealitybasedegocentricdistanceestimationtestsbasedonimmersionlevel
AT szucsjudit examiningtheresultsofvirtualrealitybasedegocentricdistanceestimationtestsbasedonimmersionlevel