Cargando…

A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game

A system of emotion recognition and judgment (SERJ) based on a set of optimal signal features is established, and an emotion adaptive interactive game (EAIG) is designed. The change in a player’s emotion can be detected with the SERJ during the process of playing the game. A total of 10 subjects wer...

Descripción completa

Detalles Bibliográficos
Autores principales: Lin, Wenqian, Li, Chao, Zhang, Yunjian
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10059653/
https://www.ncbi.nlm.nih.gov/pubmed/36991961
http://dx.doi.org/10.3390/s23063250
_version_ 1785016925270573056
author Lin, Wenqian
Li, Chao
Zhang, Yunjian
author_facet Lin, Wenqian
Li, Chao
Zhang, Yunjian
author_sort Lin, Wenqian
collection PubMed
description A system of emotion recognition and judgment (SERJ) based on a set of optimal signal features is established, and an emotion adaptive interactive game (EAIG) is designed. The change in a player’s emotion can be detected with the SERJ during the process of playing the game. A total of 10 subjects were selected to test the EAIG and SERJ. The results show that the SERJ and designed EAIG are effective. The game adapted itself by judging the corresponding special events triggered by a player’s emotion and, as a result, enhanced the player’s game experience. It was found that, in the process of playing the game, a player’s perception of the change in emotion was different, and the test experience of a player had an effect on the test results. A SERJ that is based on a set of optimal signal features is better than a SERJ that is based on the conventional machine learning-based method.
format Online
Article
Text
id pubmed-10059653
institution National Center for Biotechnology Information
language English
publishDate 2023
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-100596532023-03-30 A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game Lin, Wenqian Li, Chao Zhang, Yunjian Sensors (Basel) Article A system of emotion recognition and judgment (SERJ) based on a set of optimal signal features is established, and an emotion adaptive interactive game (EAIG) is designed. The change in a player’s emotion can be detected with the SERJ during the process of playing the game. A total of 10 subjects were selected to test the EAIG and SERJ. The results show that the SERJ and designed EAIG are effective. The game adapted itself by judging the corresponding special events triggered by a player’s emotion and, as a result, enhanced the player’s game experience. It was found that, in the process of playing the game, a player’s perception of the change in emotion was different, and the test experience of a player had an effect on the test results. A SERJ that is based on a set of optimal signal features is better than a SERJ that is based on the conventional machine learning-based method. MDPI 2023-03-19 /pmc/articles/PMC10059653/ /pubmed/36991961 http://dx.doi.org/10.3390/s23063250 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Lin, Wenqian
Li, Chao
Zhang, Yunjian
A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title_full A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title_fullStr A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title_full_unstemmed A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title_short A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game
title_sort system of emotion recognition and judgment and its application in adaptive interactive game
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10059653/
https://www.ncbi.nlm.nih.gov/pubmed/36991961
http://dx.doi.org/10.3390/s23063250
work_keys_str_mv AT linwenqian asystemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame
AT lichao asystemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame
AT zhangyunjian asystemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame
AT linwenqian systemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame
AT lichao systemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame
AT zhangyunjian systemofemotionrecognitionandjudgmentanditsapplicationinadaptiveinteractivegame