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The Complexity of Two Colouring Games

We consider two variants of orthogonal colouring games on graphs. In these games, two players alternate colouring uncoloured vertices (from a choice of [Formula: see text] colours) of a pair of isomorphic graphs while respecting the properness and the orthogonality of the partial colourings. In the...

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Autores principales: Andres, Stephan Dominique, Dross, François, Huggan, Melissa A., Mc Inerney, Fionn, Nowakowski, Richard J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10060359/
https://www.ncbi.nlm.nih.gov/pubmed/37008075
http://dx.doi.org/10.1007/s00453-022-01069-w
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author Andres, Stephan Dominique
Dross, François
Huggan, Melissa A.
Mc Inerney, Fionn
Nowakowski, Richard J.
author_facet Andres, Stephan Dominique
Dross, François
Huggan, Melissa A.
Mc Inerney, Fionn
Nowakowski, Richard J.
author_sort Andres, Stephan Dominique
collection PubMed
description We consider two variants of orthogonal colouring games on graphs. In these games, two players alternate colouring uncoloured vertices (from a choice of [Formula: see text] colours) of a pair of isomorphic graphs while respecting the properness and the orthogonality of the partial colourings. In the normal play variant, the first player unable to move loses. In the scoring variant, each player aims to maximise their score, which is the number of coloured vertices in their copy of the graph. We prove that, given an instance with partial colourings, both the normal play and the scoring variant of the game are PSPACE-complete. An involution [Formula: see text] of a graph G is strictly matched if its fixed point set induces a clique and [Formula: see text] for any non-fixed point [Formula: see text] . Andres et al. (Theor Comput Sci 795:312–325, 2019) gave a solution of the normal play variant played on graphs that admit a strictly matched involution. We prove that recognising graphs that admit a strictly matched involution is NP-complete.
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spelling pubmed-100603592023-03-31 The Complexity of Two Colouring Games Andres, Stephan Dominique Dross, François Huggan, Melissa A. Mc Inerney, Fionn Nowakowski, Richard J. Algorithmica Article We consider two variants of orthogonal colouring games on graphs. In these games, two players alternate colouring uncoloured vertices (from a choice of [Formula: see text] colours) of a pair of isomorphic graphs while respecting the properness and the orthogonality of the partial colourings. In the normal play variant, the first player unable to move loses. In the scoring variant, each player aims to maximise their score, which is the number of coloured vertices in their copy of the graph. We prove that, given an instance with partial colourings, both the normal play and the scoring variant of the game are PSPACE-complete. An involution [Formula: see text] of a graph G is strictly matched if its fixed point set induces a clique and [Formula: see text] for any non-fixed point [Formula: see text] . Andres et al. (Theor Comput Sci 795:312–325, 2019) gave a solution of the normal play variant played on graphs that admit a strictly matched involution. We prove that recognising graphs that admit a strictly matched involution is NP-complete. Springer US 2022-11-24 2023 /pmc/articles/PMC10060359/ /pubmed/37008075 http://dx.doi.org/10.1007/s00453-022-01069-w Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Article
Andres, Stephan Dominique
Dross, François
Huggan, Melissa A.
Mc Inerney, Fionn
Nowakowski, Richard J.
The Complexity of Two Colouring Games
title The Complexity of Two Colouring Games
title_full The Complexity of Two Colouring Games
title_fullStr The Complexity of Two Colouring Games
title_full_unstemmed The Complexity of Two Colouring Games
title_short The Complexity of Two Colouring Games
title_sort complexity of two colouring games
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10060359/
https://www.ncbi.nlm.nih.gov/pubmed/37008075
http://dx.doi.org/10.1007/s00453-022-01069-w
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