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Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial

INTRODUCTION: Alcohol use disorder (AUD) is a brain disorder linked to over 200 health conditions. Cognitive behavioural therapy (CBT) is considered the best practice in the treatment of AUD, but more than 60% of patients relapse within the first year after treatment. Psychotherapy combined with vir...

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Autores principales: Thaysen-Petersen, Daniel, Hammerum, Sigurd Krogh, Vissing, Anne-Cathrine, Arnfred, Benjamin Thorup, Nordahl, Rolf, Adjorlu, Ali, Nordentoft, Merete, Oestrich, Irene Henriette, Düring, Signe Wegmann, Fink-Jensen, Anders
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BMJ Publishing Group 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10069573/
https://www.ncbi.nlm.nih.gov/pubmed/36990475
http://dx.doi.org/10.1136/bmjopen-2022-068658
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author Thaysen-Petersen, Daniel
Hammerum, Sigurd Krogh
Vissing, Anne-Cathrine
Arnfred, Benjamin Thorup
Nordahl, Rolf
Adjorlu, Ali
Nordentoft, Merete
Oestrich, Irene Henriette
Düring, Signe Wegmann
Fink-Jensen, Anders
author_facet Thaysen-Petersen, Daniel
Hammerum, Sigurd Krogh
Vissing, Anne-Cathrine
Arnfred, Benjamin Thorup
Nordahl, Rolf
Adjorlu, Ali
Nordentoft, Merete
Oestrich, Irene Henriette
Düring, Signe Wegmann
Fink-Jensen, Anders
author_sort Thaysen-Petersen, Daniel
collection PubMed
description INTRODUCTION: Alcohol use disorder (AUD) is a brain disorder linked to over 200 health conditions. Cognitive behavioural therapy (CBT) is considered the best practice in the treatment of AUD, but more than 60% of patients relapse within the first year after treatment. Psychotherapy combined with virtual reality (VR) has received increasing interest in the treatment of AUD. However, existing studies have primarily investigated the use of VR for cue reactivity. We therefore aimed to investigate the effect of VR-assisted CBT (VR-CBT). METHODS AND ANALYSIS: This study is an assessor-blinded, randomised clinical trial being conducted at three outpatient clinics in Denmark. We will randomise 102 patients to 14 individual sessions of either manualised VR-CBT or CBT. The VR-CBT group will receive exposure to immersive high-risk VR situations from a pub, bar/party, restaurant, supermarket and at-home (30 videos) to activate high-risk-related beliefs and cravings for subsequent modification using CBT techniques. The treatment period is 6 months, and follow-up visits will be performed 3, 6, 9 and 12 months after inclusion. The primary outcome measure is the change in total alcohol consumption from baseline to 6 months after inclusion, measured with the Timeline Followback Method. Key secondary outcome measures include changes in the number of heavy drinking days, alcohol cravings, cognition, and symptoms of depression and anxiety. ETHICS AND DISSEMINATION: Approval has been obtained by the research ethics committee in the Capital Region of Denmark (H-20082136) and the Danish Data Protection Agency (P-2021-217). All patients will receive both oral and written information about the trial and written informed consent will be obtained from each patient before inclusion. The study results will be disseminated in peer-reviewed publications and conference presentations. TRIAL REGISTRATION NUMBER: ClinicalTrial.gov, NCT05042180.
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spelling pubmed-100695732023-04-04 Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial Thaysen-Petersen, Daniel Hammerum, Sigurd Krogh Vissing, Anne-Cathrine Arnfred, Benjamin Thorup Nordahl, Rolf Adjorlu, Ali Nordentoft, Merete Oestrich, Irene Henriette Düring, Signe Wegmann Fink-Jensen, Anders BMJ Open Addiction INTRODUCTION: Alcohol use disorder (AUD) is a brain disorder linked to over 200 health conditions. Cognitive behavioural therapy (CBT) is considered the best practice in the treatment of AUD, but more than 60% of patients relapse within the first year after treatment. Psychotherapy combined with virtual reality (VR) has received increasing interest in the treatment of AUD. However, existing studies have primarily investigated the use of VR for cue reactivity. We therefore aimed to investigate the effect of VR-assisted CBT (VR-CBT). METHODS AND ANALYSIS: This study is an assessor-blinded, randomised clinical trial being conducted at three outpatient clinics in Denmark. We will randomise 102 patients to 14 individual sessions of either manualised VR-CBT or CBT. The VR-CBT group will receive exposure to immersive high-risk VR situations from a pub, bar/party, restaurant, supermarket and at-home (30 videos) to activate high-risk-related beliefs and cravings for subsequent modification using CBT techniques. The treatment period is 6 months, and follow-up visits will be performed 3, 6, 9 and 12 months after inclusion. The primary outcome measure is the change in total alcohol consumption from baseline to 6 months after inclusion, measured with the Timeline Followback Method. Key secondary outcome measures include changes in the number of heavy drinking days, alcohol cravings, cognition, and symptoms of depression and anxiety. ETHICS AND DISSEMINATION: Approval has been obtained by the research ethics committee in the Capital Region of Denmark (H-20082136) and the Danish Data Protection Agency (P-2021-217). All patients will receive both oral and written information about the trial and written informed consent will be obtained from each patient before inclusion. The study results will be disseminated in peer-reviewed publications and conference presentations. TRIAL REGISTRATION NUMBER: ClinicalTrial.gov, NCT05042180. BMJ Publishing Group 2023-03-28 /pmc/articles/PMC10069573/ /pubmed/36990475 http://dx.doi.org/10.1136/bmjopen-2022-068658 Text en © Author(s) (or their employer(s)) 2023. Re-use permitted under CC BY-NC. No commercial re-use. See rights and permissions. Published by BMJ. https://creativecommons.org/licenses/by-nc/4.0/This is an open access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC BY-NC 4.0) license, which permits others to distribute, remix, adapt, build upon this work non-commercially, and license their derivative works on different terms, provided the original work is properly cited, appropriate credit is given, any changes made indicated, and the use is non-commercial. See: http://creativecommons.org/licenses/by-nc/4.0/ (https://creativecommons.org/licenses/by-nc/4.0/) .
spellingShingle Addiction
Thaysen-Petersen, Daniel
Hammerum, Sigurd Krogh
Vissing, Anne-Cathrine
Arnfred, Benjamin Thorup
Nordahl, Rolf
Adjorlu, Ali
Nordentoft, Merete
Oestrich, Irene Henriette
Düring, Signe Wegmann
Fink-Jensen, Anders
Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title_full Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title_fullStr Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title_full_unstemmed Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title_short Virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (CRAVR): a protocol for a randomised controlled trial
title_sort virtual reality-assisted cognitive behavioural therapy for outpatients with alcohol use disorder (cravr): a protocol for a randomised controlled trial
topic Addiction
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10069573/
https://www.ncbi.nlm.nih.gov/pubmed/36990475
http://dx.doi.org/10.1136/bmjopen-2022-068658
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