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Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video
A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately,...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10072048/ https://www.ncbi.nlm.nih.gov/pubmed/37359490 http://dx.doi.org/10.1007/s11423-023-10215-2 |
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author | Ferdig, Richard E. Kosko, Karl W. Gandolfi, Enrico |
author_facet | Ferdig, Richard E. Kosko, Karl W. Gandolfi, Enrico |
author_sort | Ferdig, Richard E. |
collection | PubMed |
description | A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately, most of the existing research has highlighted immersive video without accompanying immersive audio. This use of monophonic audio can create a disconnect for viewers as they experience close to real world video with sounds that do not match a real-world environment. The purpose of this study was to respond to this gap in the literature by exploring the use of ambisonic audio and its impact on preservice teacher noticing and variability of viewing focus when watching 360 video. Data were collected from undergraduate teacher education students who participated in a self-paced online activity that included watching 360 videos and responding to a questionnaire. A convergent mixed methods design was employed to compare participants’ professional noticing and observed viewing behavior in the context of ambisonic and monophonic audio. Results showed that users in ambisonic audio conditions in 360 video environments were more likely to have higher focus. Moreover, for users who had specific professional knowledge, monophonic audio with immersive video had a negative impact on their variance in focus. The paper concludes with recommendations for future research on the use of audio in virtual and augmented reality environments. |
format | Online Article Text |
id | pubmed-10072048 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-100720482023-04-04 Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video Ferdig, Richard E. Kosko, Karl W. Gandolfi, Enrico Educ Technol Res Dev Research Article A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately, most of the existing research has highlighted immersive video without accompanying immersive audio. This use of monophonic audio can create a disconnect for viewers as they experience close to real world video with sounds that do not match a real-world environment. The purpose of this study was to respond to this gap in the literature by exploring the use of ambisonic audio and its impact on preservice teacher noticing and variability of viewing focus when watching 360 video. Data were collected from undergraduate teacher education students who participated in a self-paced online activity that included watching 360 videos and responding to a questionnaire. A convergent mixed methods design was employed to compare participants’ professional noticing and observed viewing behavior in the context of ambisonic and monophonic audio. Results showed that users in ambisonic audio conditions in 360 video environments were more likely to have higher focus. Moreover, for users who had specific professional knowledge, monophonic audio with immersive video had a negative impact on their variance in focus. The paper concludes with recommendations for future research on the use of audio in virtual and augmented reality environments. Springer US 2023-04-04 /pmc/articles/PMC10072048/ /pubmed/37359490 http://dx.doi.org/10.1007/s11423-023-10215-2 Text en © Association for Educational Communications and Technology 2023, Springer Nature or its licensor (e.g. a society or other partner) holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic. |
spellingShingle | Research Article Ferdig, Richard E. Kosko, Karl W. Gandolfi, Enrico Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title | Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title_full | Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title_fullStr | Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title_full_unstemmed | Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title_short | Exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
title_sort | exploring the relationships between teacher noticing, ambisonic audio, and variance in focus when viewing 360 video |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10072048/ https://www.ncbi.nlm.nih.gov/pubmed/37359490 http://dx.doi.org/10.1007/s11423-023-10215-2 |
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