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Evaluation of gamification techniques in learning abilities for higher school students using FAHP and EDAS methods

The rapid development of information technology has made a wide range of cutting-edge technologies accessible, supporting the flourishing of human existence. Modern technology has made it possible for new computer-based technological strategies like gamification. The pedagogical framework is based o...

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Detalles Bibliográficos
Autores principales: Li, Qiaoling, Yin, Xiufeng, Yin, Weili, Dong, Xia, Li, Qingqing
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10111307/
https://www.ncbi.nlm.nih.gov/pubmed/37362302
http://dx.doi.org/10.1007/s00500-023-08179-9

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