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Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic

Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, am...

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Autores principales: Idris, Mohd Fariz, Saini, Suriati Mohamed, Sharip, Shalisah, Idris, Nur Farahaizan, Ab Aziz, Nur Fadilah
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10137792/
https://www.ncbi.nlm.nih.gov/pubmed/37107937
http://dx.doi.org/10.3390/healthcare11081103
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author Idris, Mohd Fariz
Saini, Suriati Mohamed
Sharip, Shalisah
Idris, Nur Farahaizan
Ab Aziz, Nur Fadilah
author_facet Idris, Mohd Fariz
Saini, Suriati Mohamed
Sharip, Shalisah
Idris, Nur Farahaizan
Ab Aziz, Nur Fadilah
author_sort Idris, Mohd Fariz
collection PubMed
description Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, among university students. Methods: The cross-sectional study involved 213 students from two different institutions who were randomly selected. The participants were required to complete three sets of online questionnaires via Google Forms. The online questionnaire consists of the Internet Gaming Disorder Scale-Short Form (IGD9-SF) and the Depression, Anxiety, and Stress Scale (DASS-21). Results: The prevalence rate of IGD among university students during the COVID-19 pandemic was 9.86%. Bivariate analysis revealed biological sex (p-value = 0.011), preferred gaming platforms (p-value = <0.001), game gameplay (p-value = 0.03), history of substance use (p-value = <0.001), and stress (p-value = <0.001) to be associated with IGD. Meanwhile, binary logistic regression demonstrated that males have a higher risk of developing IGD compared with females (adjusted odds ratio (AOR) = 3.426, p-value 0.015, CI = 1.27–9.21). Students who used consoles as their preferred gaming platform were 13 times more likely to develop IGD in comparison to another platform (AOR = 13.031, p-value = 0.010, 95% CI = 1.87–91.02). Extensive gaming duration of more than 4 h a day showed a higher risk of developing IGD (AOR = 8.929, p-value 0.011, CI = 1.659–48.050). High-stress levels significantly increased the risk of IGD (AOR = 13.729, p-value = 0.001, 95% CI = 2.81–67.1). Conclusion: The prevalence of IGD among university students was high during the COVID-19 pandemic. Thus, interventions for reducing stress among university students should be implemented to reduce the risk of IGD.
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spelling pubmed-101377922023-04-28 Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic Idris, Mohd Fariz Saini, Suriati Mohamed Sharip, Shalisah Idris, Nur Farahaizan Ab Aziz, Nur Fadilah Healthcare (Basel) Article Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, among university students. Methods: The cross-sectional study involved 213 students from two different institutions who were randomly selected. The participants were required to complete three sets of online questionnaires via Google Forms. The online questionnaire consists of the Internet Gaming Disorder Scale-Short Form (IGD9-SF) and the Depression, Anxiety, and Stress Scale (DASS-21). Results: The prevalence rate of IGD among university students during the COVID-19 pandemic was 9.86%. Bivariate analysis revealed biological sex (p-value = 0.011), preferred gaming platforms (p-value = <0.001), game gameplay (p-value = 0.03), history of substance use (p-value = <0.001), and stress (p-value = <0.001) to be associated with IGD. Meanwhile, binary logistic regression demonstrated that males have a higher risk of developing IGD compared with females (adjusted odds ratio (AOR) = 3.426, p-value 0.015, CI = 1.27–9.21). Students who used consoles as their preferred gaming platform were 13 times more likely to develop IGD in comparison to another platform (AOR = 13.031, p-value = 0.010, 95% CI = 1.87–91.02). Extensive gaming duration of more than 4 h a day showed a higher risk of developing IGD (AOR = 8.929, p-value 0.011, CI = 1.659–48.050). High-stress levels significantly increased the risk of IGD (AOR = 13.729, p-value = 0.001, 95% CI = 2.81–67.1). Conclusion: The prevalence of IGD among university students was high during the COVID-19 pandemic. Thus, interventions for reducing stress among university students should be implemented to reduce the risk of IGD. MDPI 2023-04-12 /pmc/articles/PMC10137792/ /pubmed/37107937 http://dx.doi.org/10.3390/healthcare11081103 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Idris, Mohd Fariz
Saini, Suriati Mohamed
Sharip, Shalisah
Idris, Nur Farahaizan
Ab Aziz, Nur Fadilah
Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title_full Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title_fullStr Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title_full_unstemmed Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title_short Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
title_sort association between the internet gaming disorder and anxiety and depression among university students during covid-19 pandemic
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10137792/
https://www.ncbi.nlm.nih.gov/pubmed/37107937
http://dx.doi.org/10.3390/healthcare11081103
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