Cargando…
Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic
Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, am...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10137792/ https://www.ncbi.nlm.nih.gov/pubmed/37107937 http://dx.doi.org/10.3390/healthcare11081103 |
_version_ | 1785032552232255488 |
---|---|
author | Idris, Mohd Fariz Saini, Suriati Mohamed Sharip, Shalisah Idris, Nur Farahaizan Ab Aziz, Nur Fadilah |
author_facet | Idris, Mohd Fariz Saini, Suriati Mohamed Sharip, Shalisah Idris, Nur Farahaizan Ab Aziz, Nur Fadilah |
author_sort | Idris, Mohd Fariz |
collection | PubMed |
description | Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, among university students. Methods: The cross-sectional study involved 213 students from two different institutions who were randomly selected. The participants were required to complete three sets of online questionnaires via Google Forms. The online questionnaire consists of the Internet Gaming Disorder Scale-Short Form (IGD9-SF) and the Depression, Anxiety, and Stress Scale (DASS-21). Results: The prevalence rate of IGD among university students during the COVID-19 pandemic was 9.86%. Bivariate analysis revealed biological sex (p-value = 0.011), preferred gaming platforms (p-value = <0.001), game gameplay (p-value = 0.03), history of substance use (p-value = <0.001), and stress (p-value = <0.001) to be associated with IGD. Meanwhile, binary logistic regression demonstrated that males have a higher risk of developing IGD compared with females (adjusted odds ratio (AOR) = 3.426, p-value 0.015, CI = 1.27–9.21). Students who used consoles as their preferred gaming platform were 13 times more likely to develop IGD in comparison to another platform (AOR = 13.031, p-value = 0.010, 95% CI = 1.87–91.02). Extensive gaming duration of more than 4 h a day showed a higher risk of developing IGD (AOR = 8.929, p-value 0.011, CI = 1.659–48.050). High-stress levels significantly increased the risk of IGD (AOR = 13.729, p-value = 0.001, 95% CI = 2.81–67.1). Conclusion: The prevalence of IGD among university students was high during the COVID-19 pandemic. Thus, interventions for reducing stress among university students should be implemented to reduce the risk of IGD. |
format | Online Article Text |
id | pubmed-10137792 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-101377922023-04-28 Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic Idris, Mohd Fariz Saini, Suriati Mohamed Sharip, Shalisah Idris, Nur Farahaizan Ab Aziz, Nur Fadilah Healthcare (Basel) Article Introduction: Internet gaming is now a major concern since its overuse has had a detrimental impact on people’s well-being. This study aims to investigate the association between Internet Gaming Disorder and depression, anxiety, and stress, as well as gaming elements during the COVID-19 pandemic, among university students. Methods: The cross-sectional study involved 213 students from two different institutions who were randomly selected. The participants were required to complete three sets of online questionnaires via Google Forms. The online questionnaire consists of the Internet Gaming Disorder Scale-Short Form (IGD9-SF) and the Depression, Anxiety, and Stress Scale (DASS-21). Results: The prevalence rate of IGD among university students during the COVID-19 pandemic was 9.86%. Bivariate analysis revealed biological sex (p-value = 0.011), preferred gaming platforms (p-value = <0.001), game gameplay (p-value = 0.03), history of substance use (p-value = <0.001), and stress (p-value = <0.001) to be associated with IGD. Meanwhile, binary logistic regression demonstrated that males have a higher risk of developing IGD compared with females (adjusted odds ratio (AOR) = 3.426, p-value 0.015, CI = 1.27–9.21). Students who used consoles as their preferred gaming platform were 13 times more likely to develop IGD in comparison to another platform (AOR = 13.031, p-value = 0.010, 95% CI = 1.87–91.02). Extensive gaming duration of more than 4 h a day showed a higher risk of developing IGD (AOR = 8.929, p-value 0.011, CI = 1.659–48.050). High-stress levels significantly increased the risk of IGD (AOR = 13.729, p-value = 0.001, 95% CI = 2.81–67.1). Conclusion: The prevalence of IGD among university students was high during the COVID-19 pandemic. Thus, interventions for reducing stress among university students should be implemented to reduce the risk of IGD. MDPI 2023-04-12 /pmc/articles/PMC10137792/ /pubmed/37107937 http://dx.doi.org/10.3390/healthcare11081103 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Idris, Mohd Fariz Saini, Suriati Mohamed Sharip, Shalisah Idris, Nur Farahaizan Ab Aziz, Nur Fadilah Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title | Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title_full | Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title_fullStr | Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title_full_unstemmed | Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title_short | Association between the Internet Gaming Disorder and Anxiety and Depression among University Students during COVID-19 Pandemic |
title_sort | association between the internet gaming disorder and anxiety and depression among university students during covid-19 pandemic |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10137792/ https://www.ncbi.nlm.nih.gov/pubmed/37107937 http://dx.doi.org/10.3390/healthcare11081103 |
work_keys_str_mv | AT idrismohdfariz associationbetweentheinternetgamingdisorderandanxietyanddepressionamonguniversitystudentsduringcovid19pandemic AT sainisuriatimohamed associationbetweentheinternetgamingdisorderandanxietyanddepressionamonguniversitystudentsduringcovid19pandemic AT sharipshalisah associationbetweentheinternetgamingdisorderandanxietyanddepressionamonguniversitystudentsduringcovid19pandemic AT idrisnurfarahaizan associationbetweentheinternetgamingdisorderandanxietyanddepressionamonguniversitystudentsduringcovid19pandemic AT abaziznurfadilah associationbetweentheinternetgamingdisorderandanxietyanddepressionamonguniversitystudentsduringcovid19pandemic |