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Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study
INTRODUCTION: The use of video games has become widespread worldwide. Excessive use of video games is increasingly becoming a matter of concern, particularly in patients diagnosed with Attention Deficit Hyperactivity Disorder (ADHD). Currently, internet gaming disorder (IGD) is not included within t...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Frontiers Media S.A.
2023
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10157203/ https://www.ncbi.nlm.nih.gov/pubmed/37151982 http://dx.doi.org/10.3389/fpsyt.2023.1136671 |
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author | Blasco-Fontecilla, Hilario Menéndez-García, Ángela Sanchez-Sanchez, Fernando Bella-Fernández, Marcos |
author_facet | Blasco-Fontecilla, Hilario Menéndez-García, Ángela Sanchez-Sanchez, Fernando Bella-Fernández, Marcos |
author_sort | Blasco-Fontecilla, Hilario |
collection | PubMed |
description | INTRODUCTION: The use of video games has become widespread worldwide. Excessive use of video games is increasingly becoming a matter of concern, particularly in patients diagnosed with Attention Deficit Hyperactivity Disorder (ADHD). Currently, internet gaming disorder (IGD) is not included within the DSM-5-chapter Disorders related to substances and addictive disorders. METHODS: This is a post-hoc descriptive naturalistic study comparing children and adolescents diagnosed with ADHD with and without IGD. We used the 85% cut-off point of the test ADITEC-V for video game addiction to split our sample of ADHD patients into those with IGD (>=85%) and those without IGD (<85%). RESULTS: 13 (25%) out of the 51 children and adolescents with ADHD included in our study had an IGD. Patients with IGD had a first contact with internet, smartphones, and videogames at a very early age (5.67 ± 3.31, 6.33 ± 4.60, and 7.50 ± 2.61, respectively). However, only age at first contact with the internet was statistically significantly different when comparing ADHD patients with and without IGD (8.68 ± 2.71 vs. 5.67 ± 3.31, t = 3.166, df = 47, p = 0.01). Different neurodevelopmental, clinical, and neuropsychological measures converging in impulsivity is a risk factor for IGD. Unexpectedly, we found no association between IGD and poor academic achievement. DISCUSSION: Future studies may include randomized controlled trials for treating IGD, the study of social adjustment as a protective factor against developing an IGD, and the role of serious and non-serious video games in the development of an IGD, among others. Additional research is clearly needed on IGD. |
format | Online Article Text |
id | pubmed-10157203 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-101572032023-05-05 Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study Blasco-Fontecilla, Hilario Menéndez-García, Ángela Sanchez-Sanchez, Fernando Bella-Fernández, Marcos Front Psychiatry Psychiatry INTRODUCTION: The use of video games has become widespread worldwide. Excessive use of video games is increasingly becoming a matter of concern, particularly in patients diagnosed with Attention Deficit Hyperactivity Disorder (ADHD). Currently, internet gaming disorder (IGD) is not included within the DSM-5-chapter Disorders related to substances and addictive disorders. METHODS: This is a post-hoc descriptive naturalistic study comparing children and adolescents diagnosed with ADHD with and without IGD. We used the 85% cut-off point of the test ADITEC-V for video game addiction to split our sample of ADHD patients into those with IGD (>=85%) and those without IGD (<85%). RESULTS: 13 (25%) out of the 51 children and adolescents with ADHD included in our study had an IGD. Patients with IGD had a first contact with internet, smartphones, and videogames at a very early age (5.67 ± 3.31, 6.33 ± 4.60, and 7.50 ± 2.61, respectively). However, only age at first contact with the internet was statistically significantly different when comparing ADHD patients with and without IGD (8.68 ± 2.71 vs. 5.67 ± 3.31, t = 3.166, df = 47, p = 0.01). Different neurodevelopmental, clinical, and neuropsychological measures converging in impulsivity is a risk factor for IGD. Unexpectedly, we found no association between IGD and poor academic achievement. DISCUSSION: Future studies may include randomized controlled trials for treating IGD, the study of social adjustment as a protective factor against developing an IGD, and the role of serious and non-serious video games in the development of an IGD, among others. Additional research is clearly needed on IGD. Frontiers Media S.A. 2023-04-20 /pmc/articles/PMC10157203/ /pubmed/37151982 http://dx.doi.org/10.3389/fpsyt.2023.1136671 Text en Copyright © 2023 Blasco-Fontecilla, Menéndez-García, Sanchez-Sanchez and Bella-Fernández. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychiatry Blasco-Fontecilla, Hilario Menéndez-García, Ángela Sanchez-Sanchez, Fernando Bella-Fernández, Marcos Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title | Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title_full | Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title_fullStr | Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title_full_unstemmed | Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title_short | Lack of educational impact of video game addiction in children and adolescents diagnosed with ADHD: A cross-sectional study |
title_sort | lack of educational impact of video game addiction in children and adolescents diagnosed with adhd: a cross-sectional study |
topic | Psychiatry |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10157203/ https://www.ncbi.nlm.nih.gov/pubmed/37151982 http://dx.doi.org/10.3389/fpsyt.2023.1136671 |
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