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Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis

BACKGROUND: Exercise is effective for musculoskeletal pain. However, physical, social, and environmental factors make it difficult for older adults to persist in exercising. Exergaming is a new pathway that combines exercise with gameplay and may be helpful for older adults to overcome these difficu...

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Autores principales: Mo, Nan, Feng, Jin yu, Liu, Hai xia, Chen, Xiao yu, Zhang, Hui, Zeng, Hui
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10170365/
https://www.ncbi.nlm.nih.gov/pubmed/37097717
http://dx.doi.org/10.2196/42944
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author Mo, Nan
Feng, Jin yu
Liu, Hai xia
Chen, Xiao yu
Zhang, Hui
Zeng, Hui
author_facet Mo, Nan
Feng, Jin yu
Liu, Hai xia
Chen, Xiao yu
Zhang, Hui
Zeng, Hui
author_sort Mo, Nan
collection PubMed
description BACKGROUND: Exercise is effective for musculoskeletal pain. However, physical, social, and environmental factors make it difficult for older adults to persist in exercising. Exergaming is a new pathway that combines exercise with gameplay and may be helpful for older adults to overcome these difficulties and engage in regular exercise. OBJECTIVE: This systematic review aimed to determine the efficacy of exergaming to improve musculoskeletal pain in older adults. METHODS: The search was performed in 5 databases (PubMed, Embase, CINAHL, Web of Science, and Cochrane Library). The risk of bias for randomized controlled studies was assessed using the revised Cochrane Risk of Bias tool in randomized trials (RoB 2), and the methodological quality was assessed using the Physiotherapy Evidence-Based Database scale. Standardized mean difference and 95% CI were calculated using fixed-effects model meta-analyses in the Review Manager version 5.3 (RevMan 5.3). RESULTS: Seven randomized controlled studies were included, which contained 264 older adults. Three of the 7 studies reported significant improvements in pain after the exergaming intervention, but only 1 reported a significant difference between groups after adjustment for baseline (P<.05), and another reported a significant improvement in thermal pain between the 2 groups (P<.001). The results of the meta-analysis of the 7 studies showed no statistically significant improvement in pain compared to the control group (standardized mean difference –0.22; 95% CI –0.47 to 0.02; P=.07). CONCLUSIONS: Although the effects of exergames on musculoskeletal pain in older adults are unknown, exergame training is generally safe, fun, and appealing to older adults. Unsupervised exercise at home is feasible and cost-effective. However, most of the current studies have used commercial exergames, and it is recommended that there should be more cooperation between industries in the future to develop professional rehabilitation exergames that are more suitable for older adults. The sample sizes of the studies included are small, the risk of bias is high, and the results should be interpreted with caution. Further randomized controlled studies with large sample sizes, high quality, and rigor are needed in the future. TRIAL REGISTRATION: PROSPERO International Prospective Register of Systematic Reviews CRD42022342325; https://www.crd.york.ac.uk/prospero/display_record.php?RecordID=342325
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spelling pubmed-101703652023-05-11 Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis Mo, Nan Feng, Jin yu Liu, Hai xia Chen, Xiao yu Zhang, Hui Zeng, Hui JMIR Serious Games Original Paper BACKGROUND: Exercise is effective for musculoskeletal pain. However, physical, social, and environmental factors make it difficult for older adults to persist in exercising. Exergaming is a new pathway that combines exercise with gameplay and may be helpful for older adults to overcome these difficulties and engage in regular exercise. OBJECTIVE: This systematic review aimed to determine the efficacy of exergaming to improve musculoskeletal pain in older adults. METHODS: The search was performed in 5 databases (PubMed, Embase, CINAHL, Web of Science, and Cochrane Library). The risk of bias for randomized controlled studies was assessed using the revised Cochrane Risk of Bias tool in randomized trials (RoB 2), and the methodological quality was assessed using the Physiotherapy Evidence-Based Database scale. Standardized mean difference and 95% CI were calculated using fixed-effects model meta-analyses in the Review Manager version 5.3 (RevMan 5.3). RESULTS: Seven randomized controlled studies were included, which contained 264 older adults. Three of the 7 studies reported significant improvements in pain after the exergaming intervention, but only 1 reported a significant difference between groups after adjustment for baseline (P<.05), and another reported a significant improvement in thermal pain between the 2 groups (P<.001). The results of the meta-analysis of the 7 studies showed no statistically significant improvement in pain compared to the control group (standardized mean difference –0.22; 95% CI –0.47 to 0.02; P=.07). CONCLUSIONS: Although the effects of exergames on musculoskeletal pain in older adults are unknown, exergame training is generally safe, fun, and appealing to older adults. Unsupervised exercise at home is feasible and cost-effective. However, most of the current studies have used commercial exergames, and it is recommended that there should be more cooperation between industries in the future to develop professional rehabilitation exergames that are more suitable for older adults. The sample sizes of the studies included are small, the risk of bias is high, and the results should be interpreted with caution. Further randomized controlled studies with large sample sizes, high quality, and rigor are needed in the future. TRIAL REGISTRATION: PROSPERO International Prospective Register of Systematic Reviews CRD42022342325; https://www.crd.york.ac.uk/prospero/display_record.php?RecordID=342325 JMIR Publications 2023-04-25 /pmc/articles/PMC10170365/ /pubmed/37097717 http://dx.doi.org/10.2196/42944 Text en ©Nan Mo, Jin yu Feng, Hai xia Liu, Xiao yu Chen, Hui Zhang, Hui Zeng. Originally published in JMIR Serious Games (https://games.jmir.org), 25.04.2023. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in JMIR Serious Games, is properly cited. The complete bibliographic information, a link to the original publication on https://games.jmir.org, as well as this copyright and license information must be included.
spellingShingle Original Paper
Mo, Nan
Feng, Jin yu
Liu, Hai xia
Chen, Xiao yu
Zhang, Hui
Zeng, Hui
Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title_full Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title_fullStr Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title_full_unstemmed Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title_short Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis
title_sort effects of exergaming on musculoskeletal pain in older adults: systematic review and meta-analysis
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10170365/
https://www.ncbi.nlm.nih.gov/pubmed/37097717
http://dx.doi.org/10.2196/42944
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