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Using Immersive Virtual Reality in an Online Biology Course
Interest in virtual reality (VR) for teaching and learning in higher education is growing, given its many potential applications. VR offers a socially interactive environment with novel ways to engage students with materials, objects, and activities and provide students with experiences such as “fie...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer International Publishing
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10175900/ https://www.ncbi.nlm.nih.gov/pubmed/37359318 http://dx.doi.org/10.1007/s41979-023-00095-9 |
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author | Majewska, Ania A. Vereen, Ethell |
author_facet | Majewska, Ania A. Vereen, Ethell |
author_sort | Majewska, Ania A. |
collection | PubMed |
description | Interest in virtual reality (VR) for teaching and learning in higher education is growing, given its many potential applications. VR offers a socially interactive environment with novel ways to engage students with materials, objects, and activities and provide students with experiences such as “field trips” that would be otherwise very difficult. Preliminary work indicates overall positive gains in student learning across disciplines compared to other technology and traditional techniques, although more studies are needed to better our understanding of this tool. We employed an “immersive” VR (with a head-mounted display) in an online course which provided students with the opportunity to interact with peers and engage in activities. We asked about perceptions of the learning experience with the technology and how using VR impacts students’ performance. We also noted the benefits and challenges of VR in an online course. Students perceived VR as a helpful component of the course, although performance on the cardiovascular unit assessment did not differ compared to the previous semester without VR. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s41979-023-00095-9. |
format | Online Article Text |
id | pubmed-10175900 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer International Publishing |
record_format | MEDLINE/PubMed |
spelling | pubmed-101759002023-05-14 Using Immersive Virtual Reality in an Online Biology Course Majewska, Ania A. Vereen, Ethell J STEM Educ Res Research Article Interest in virtual reality (VR) for teaching and learning in higher education is growing, given its many potential applications. VR offers a socially interactive environment with novel ways to engage students with materials, objects, and activities and provide students with experiences such as “field trips” that would be otherwise very difficult. Preliminary work indicates overall positive gains in student learning across disciplines compared to other technology and traditional techniques, although more studies are needed to better our understanding of this tool. We employed an “immersive” VR (with a head-mounted display) in an online course which provided students with the opportunity to interact with peers and engage in activities. We asked about perceptions of the learning experience with the technology and how using VR impacts students’ performance. We also noted the benefits and challenges of VR in an online course. Students perceived VR as a helpful component of the course, although performance on the cardiovascular unit assessment did not differ compared to the previous semester without VR. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s41979-023-00095-9. Springer International Publishing 2023-05-12 /pmc/articles/PMC10175900/ /pubmed/37359318 http://dx.doi.org/10.1007/s41979-023-00095-9 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Research Article Majewska, Ania A. Vereen, Ethell Using Immersive Virtual Reality in an Online Biology Course |
title | Using Immersive Virtual Reality in an Online Biology Course |
title_full | Using Immersive Virtual Reality in an Online Biology Course |
title_fullStr | Using Immersive Virtual Reality in an Online Biology Course |
title_full_unstemmed | Using Immersive Virtual Reality in an Online Biology Course |
title_short | Using Immersive Virtual Reality in an Online Biology Course |
title_sort | using immersive virtual reality in an online biology course |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10175900/ https://www.ncbi.nlm.nih.gov/pubmed/37359318 http://dx.doi.org/10.1007/s41979-023-00095-9 |
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