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An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study
Rehabilitation via virtual reality (VR) training tools allows repetitive, intensive, and task-specific practice in a controlled and safe environment. Our goal was to develop and validate a novel immersive VR system based on the practice of real-life activities in a kitchen environment in people with...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10179608/ https://www.ncbi.nlm.nih.gov/pubmed/37176662 http://dx.doi.org/10.3390/jcm12093222 |
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author | Pau, Massimiliano Cocco, Eleonora Arippa, Federico Casu, Giulia Porta, Micaela Menascu, Shay Achiron, Anat Kalron, Alon |
author_facet | Pau, Massimiliano Cocco, Eleonora Arippa, Federico Casu, Giulia Porta, Micaela Menascu, Shay Achiron, Anat Kalron, Alon |
author_sort | Pau, Massimiliano |
collection | PubMed |
description | Rehabilitation via virtual reality (VR) training tools allows repetitive, intensive, and task-specific practice in a controlled and safe environment. Our goal was to develop and validate a novel immersive VR system based on the practice of real-life activities in a kitchen environment in people with multiple sclerosis (pwMS) with upper-limb dysfunction. The novel immersive VR kitchen application includes several tasks, i.e., tidying up the kitchen, preparing a hamburger and soup meal, and dish washing. Following the development phase, the system was tested for an 8-week intervention period on a small sample of pwMS suffering from upper-limb dysfunction. The Suitability Evaluation Questionnaire for VR systems served as the primary outcome. The scores for enjoyment, sense of comfort with the system, feelings of success and control, realism, easy-to-understand instructions, assists in rehabilitation therapy, were between 4.0 and 4.6, indicating a high satisfaction. The scores for eye discomfort, dizziness, nausea, and disorientation during practice were between 2.8 and 1.3, indicating a low-to-moderate interference of the system. The virtual kitchen training system is feasible and safe for upper-limb training in pwMS and paves the way for future RCTs to examine the benefits of the system compared with standard care, thus improving the functionality of the upper limbs in pwMS. |
format | Online Article Text |
id | pubmed-10179608 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-101796082023-05-13 An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study Pau, Massimiliano Cocco, Eleonora Arippa, Federico Casu, Giulia Porta, Micaela Menascu, Shay Achiron, Anat Kalron, Alon J Clin Med Article Rehabilitation via virtual reality (VR) training tools allows repetitive, intensive, and task-specific practice in a controlled and safe environment. Our goal was to develop and validate a novel immersive VR system based on the practice of real-life activities in a kitchen environment in people with multiple sclerosis (pwMS) with upper-limb dysfunction. The novel immersive VR kitchen application includes several tasks, i.e., tidying up the kitchen, preparing a hamburger and soup meal, and dish washing. Following the development phase, the system was tested for an 8-week intervention period on a small sample of pwMS suffering from upper-limb dysfunction. The Suitability Evaluation Questionnaire for VR systems served as the primary outcome. The scores for enjoyment, sense of comfort with the system, feelings of success and control, realism, easy-to-understand instructions, assists in rehabilitation therapy, were between 4.0 and 4.6, indicating a high satisfaction. The scores for eye discomfort, dizziness, nausea, and disorientation during practice were between 2.8 and 1.3, indicating a low-to-moderate interference of the system. The virtual kitchen training system is feasible and safe for upper-limb training in pwMS and paves the way for future RCTs to examine the benefits of the system compared with standard care, thus improving the functionality of the upper limbs in pwMS. MDPI 2023-04-30 /pmc/articles/PMC10179608/ /pubmed/37176662 http://dx.doi.org/10.3390/jcm12093222 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Pau, Massimiliano Cocco, Eleonora Arippa, Federico Casu, Giulia Porta, Micaela Menascu, Shay Achiron, Anat Kalron, Alon An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title | An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title_full | An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title_fullStr | An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title_full_unstemmed | An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title_short | An Immersive Virtual Kitchen Training System for People with Multiple Sclerosis: A Development and Validation Study |
title_sort | immersive virtual kitchen training system for people with multiple sclerosis: a development and validation study |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10179608/ https://www.ncbi.nlm.nih.gov/pubmed/37176662 http://dx.doi.org/10.3390/jcm12093222 |
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