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Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios
When producing an engaging augmented reality (AR) user experience, it is crucial to create AR content that mimics real-life objects’ behavior to the greatest extent possible. A critical aspect to achieve this is ensuring that the digital objects conform to line-of-sight rules and are either partiall...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10180934/ https://www.ncbi.nlm.nih.gov/pubmed/37177449 http://dx.doi.org/10.3390/s23094245 |
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author | Alfakhori, Muhammad Sardi Barzallo, Juan Sebastián Coors, Volker |
author_facet | Alfakhori, Muhammad Sardi Barzallo, Juan Sebastián Coors, Volker |
author_sort | Alfakhori, Muhammad |
collection | PubMed |
description | When producing an engaging augmented reality (AR) user experience, it is crucial to create AR content that mimics real-life objects’ behavior to the greatest extent possible. A critical aspect to achieve this is ensuring that the digital objects conform to line-of-sight rules and are either partially or completely occluded, just like real-world objects would be. The study explores the concept of utilizing a pre-existing 3D representation of the physical environment as an occlusion mask that governs the rendering of each pixel. Specifically, the research aligns a Level of Detail (LOD) 1 building model and a 3D mesh model with their real-world counterparts and evaluates the effectiveness of occlusion between the two models in an outdoor setting. Despite the mesh model containing more detailed information, the overall results do not show improvement. In an indoor scenario, the researchers leverage the scanning capability of HoloLens 2.0 to create a pre-scanned representation, which helps overcome the limited range and delay of the mesh reconstruction. |
format | Online Article Text |
id | pubmed-10180934 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-101809342023-05-13 Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios Alfakhori, Muhammad Sardi Barzallo, Juan Sebastián Coors, Volker Sensors (Basel) Article When producing an engaging augmented reality (AR) user experience, it is crucial to create AR content that mimics real-life objects’ behavior to the greatest extent possible. A critical aspect to achieve this is ensuring that the digital objects conform to line-of-sight rules and are either partially or completely occluded, just like real-world objects would be. The study explores the concept of utilizing a pre-existing 3D representation of the physical environment as an occlusion mask that governs the rendering of each pixel. Specifically, the research aligns a Level of Detail (LOD) 1 building model and a 3D mesh model with their real-world counterparts and evaluates the effectiveness of occlusion between the two models in an outdoor setting. Despite the mesh model containing more detailed information, the overall results do not show improvement. In an indoor scenario, the researchers leverage the scanning capability of HoloLens 2.0 to create a pre-scanned representation, which helps overcome the limited range and delay of the mesh reconstruction. MDPI 2023-04-24 /pmc/articles/PMC10180934/ /pubmed/37177449 http://dx.doi.org/10.3390/s23094245 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Alfakhori, Muhammad Sardi Barzallo, Juan Sebastián Coors, Volker Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title | Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title_full | Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title_fullStr | Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title_full_unstemmed | Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title_short | Occlusion Handling for Mobile AR Applications in Indoor and Outdoor Scenarios |
title_sort | occlusion handling for mobile ar applications in indoor and outdoor scenarios |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10180934/ https://www.ncbi.nlm.nih.gov/pubmed/37177449 http://dx.doi.org/10.3390/s23094245 |
work_keys_str_mv | AT alfakhorimuhammad occlusionhandlingformobilearapplicationsinindoorandoutdoorscenarios AT sardibarzallojuansebastian occlusionhandlingformobilearapplicationsinindoorandoutdoorscenarios AT coorsvolker occlusionhandlingformobilearapplicationsinindoorandoutdoorscenarios |