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Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality
Previous research has shown the positive effects of exposure to real and virtual nature. To investigate how such benefits might generalize to ever-more-prevalent virtual workplaces, we examined the effects of the absence or presence of virtual plants in an office environment in Virtual Reality (VR)...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Nature Publishing Group UK
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10191408/ https://www.ncbi.nlm.nih.gov/pubmed/37198210 http://dx.doi.org/10.1038/s41598-023-34718-3 |
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author | Mostajeran, Fariba Steinicke, Frank Reinhart, Sarah Stuerzlinger, Wolfgang Riecke, Bernhard E. Kühn, Simone |
author_facet | Mostajeran, Fariba Steinicke, Frank Reinhart, Sarah Stuerzlinger, Wolfgang Riecke, Bernhard E. Kühn, Simone |
author_sort | Mostajeran, Fariba |
collection | PubMed |
description | Previous research has shown the positive effects of exposure to real and virtual nature. To investigate how such benefits might generalize to ever-more-prevalent virtual workplaces, we examined the effects of the absence or presence of virtual plants in an office environment in Virtual Reality (VR) on users’ cognitive performance and psychological well-being. The results of our user study with 39 participants show that in the presence of virtual plants, participants performed significantly better in both short-term memory and creativity tasks. Furthermore, they reported higher psychological well-being scores, including positive affect and attentive coping, whilst reporting lower feelings of anger and aggression after exposure to virtual plants in VR. The virtual office with plants was also perceived as more restorative and induced a higher sense of presence. Overall, these results highlight how the presence of virtual plants in VR can have positive influences on users, and therefore, constitute important design considerations when developing future working and learning spaces. |
format | Online Article Text |
id | pubmed-10191408 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Nature Publishing Group UK |
record_format | MEDLINE/PubMed |
spelling | pubmed-101914082023-05-19 Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality Mostajeran, Fariba Steinicke, Frank Reinhart, Sarah Stuerzlinger, Wolfgang Riecke, Bernhard E. Kühn, Simone Sci Rep Article Previous research has shown the positive effects of exposure to real and virtual nature. To investigate how such benefits might generalize to ever-more-prevalent virtual workplaces, we examined the effects of the absence or presence of virtual plants in an office environment in Virtual Reality (VR) on users’ cognitive performance and psychological well-being. The results of our user study with 39 participants show that in the presence of virtual plants, participants performed significantly better in both short-term memory and creativity tasks. Furthermore, they reported higher psychological well-being scores, including positive affect and attentive coping, whilst reporting lower feelings of anger and aggression after exposure to virtual plants in VR. The virtual office with plants was also perceived as more restorative and induced a higher sense of presence. Overall, these results highlight how the presence of virtual plants in VR can have positive influences on users, and therefore, constitute important design considerations when developing future working and learning spaces. Nature Publishing Group UK 2023-05-17 /pmc/articles/PMC10191408/ /pubmed/37198210 http://dx.doi.org/10.1038/s41598-023-34718-3 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Article Mostajeran, Fariba Steinicke, Frank Reinhart, Sarah Stuerzlinger, Wolfgang Riecke, Bernhard E. Kühn, Simone Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title | Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title_full | Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title_fullStr | Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title_full_unstemmed | Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title_short | Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
title_sort | adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10191408/ https://www.ncbi.nlm.nih.gov/pubmed/37198210 http://dx.doi.org/10.1038/s41598-023-34718-3 |
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