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Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes

Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on twodimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios...

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Detalles Bibliográficos
Autores principales: Beitner, Julia, Helbing, Jason, Draschkow, Dejan, David, Erwan J., Võ, Melissa L.-H.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Bern Open Publishing 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10195094/
https://www.ncbi.nlm.nih.gov/pubmed/37215533
http://dx.doi.org/10.16910/jemr.15.3.5
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author Beitner, Julia
Helbing, Jason
Draschkow, Dejan
David, Erwan J.
Võ, Melissa L.-H.
author_facet Beitner, Julia
Helbing, Jason
Draschkow, Dejan
David, Erwan J.
Võ, Melissa L.-H.
author_sort Beitner, Julia
collection PubMed
description Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on twodimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios. In our study, we used scene inversion in virtual reality in combination with eye tracking to investigate the mechanisms of repeated visual search through three-dimensional immersive indoor scenes. Scene inversion affected all gaze and head measures except fixation durations and saccade amplitudes. Our behavioral results, surprisingly, did not entirely follow as hypothesized: While search efficiency dropped significantly in inverted scenes, participants did not utilize more memory as measured by search time slopes. This indicates that despite the disruption, participants did not try to compensate the increased difficulty by using more memory. Our study highlights the importance of investigating classical experimental paradigms in more naturalistic scenarios to advance research on daily human behavior.
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spelling pubmed-101950942023-05-19 Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes Beitner, Julia Helbing, Jason Draschkow, Dejan David, Erwan J. Võ, Melissa L.-H. J Eye Mov Res Research Article Image inversion is a powerful tool for investigating cognitive mechanisms of visual perception. However, studies have mainly used inversion in paradigms presented on twodimensional computer screens. It remains open whether disruptive effects of inversion also hold true in more naturalistic scenarios. In our study, we used scene inversion in virtual reality in combination with eye tracking to investigate the mechanisms of repeated visual search through three-dimensional immersive indoor scenes. Scene inversion affected all gaze and head measures except fixation durations and saccade amplitudes. Our behavioral results, surprisingly, did not entirely follow as hypothesized: While search efficiency dropped significantly in inverted scenes, participants did not utilize more memory as measured by search time slopes. This indicates that despite the disruption, participants did not try to compensate the increased difficulty by using more memory. Our study highlights the importance of investigating classical experimental paradigms in more naturalistic scenarios to advance research on daily human behavior. Bern Open Publishing 2023-03-31 /pmc/articles/PMC10195094/ /pubmed/37215533 http://dx.doi.org/10.16910/jemr.15.3.5 Text en https://creativecommons.org/licenses/by/4.0/This work is licensed under a Creative Commons Attribution 4.0 International License, ( https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use and redistribution provided that the original author and source are credited.
spellingShingle Research Article
Beitner, Julia
Helbing, Jason
Draschkow, Dejan
David, Erwan J.
Võ, Melissa L.-H.
Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_full Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_fullStr Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_full_unstemmed Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_short Flipping the world upside down: Using eye tracking in virtual reality to study visual search in inverted scenes
title_sort flipping the world upside down: using eye tracking in virtual reality to study visual search in inverted scenes
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10195094/
https://www.ncbi.nlm.nih.gov/pubmed/37215533
http://dx.doi.org/10.16910/jemr.15.3.5
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