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Coaching and talent development in esports: a theoretical framework and suggestions for future research
Esports is a growing phenomenon that is capturing the attention of individuals worldwide, and has grown to provide professional and lucrative careers for those who reach the upper echelons. One question that arises, is how esports athletes develop the necessary skills required to improve and compete...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10206010/ https://www.ncbi.nlm.nih.gov/pubmed/37235101 http://dx.doi.org/10.3389/fpsyg.2023.1191801 |
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author | Bubna, Kabir Trotter, Michael Geoffrey Watson, Matthew Polman, Remco |
author_facet | Bubna, Kabir Trotter, Michael Geoffrey Watson, Matthew Polman, Remco |
author_sort | Bubna, Kabir |
collection | PubMed |
description | Esports is a growing phenomenon that is capturing the attention of individuals worldwide, and has grown to provide professional and lucrative careers for those who reach the upper echelons. One question that arises, is how esports athletes develop the necessary skills required to improve and compete. This perspective piece opens the door to skill acquisition within esports and how research through an ecological approach can benefit researchers and practitioners as they understand the various perception-action couplings and decision-making challenges faced by esports athletes. We will identify and discuss what constraints look like in esports, the role of affordances, and theorize the implementation of a constraints-led approach in contrasting esports genres. As esports is technology-heavy in nature and generally sedentary, the use of eye-tracking technology is argued to represent an effective method to better understand perceptual attunement between individuals and teams. Future research into skill acquisition in esports is needed to develop a clearer picture of what makes the greatest esports player so great, and how newer players can be developed effectively. |
format | Online Article Text |
id | pubmed-10206010 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-102060102023-05-25 Coaching and talent development in esports: a theoretical framework and suggestions for future research Bubna, Kabir Trotter, Michael Geoffrey Watson, Matthew Polman, Remco Front Psychol Psychology Esports is a growing phenomenon that is capturing the attention of individuals worldwide, and has grown to provide professional and lucrative careers for those who reach the upper echelons. One question that arises, is how esports athletes develop the necessary skills required to improve and compete. This perspective piece opens the door to skill acquisition within esports and how research through an ecological approach can benefit researchers and practitioners as they understand the various perception-action couplings and decision-making challenges faced by esports athletes. We will identify and discuss what constraints look like in esports, the role of affordances, and theorize the implementation of a constraints-led approach in contrasting esports genres. As esports is technology-heavy in nature and generally sedentary, the use of eye-tracking technology is argued to represent an effective method to better understand perceptual attunement between individuals and teams. Future research into skill acquisition in esports is needed to develop a clearer picture of what makes the greatest esports player so great, and how newer players can be developed effectively. Frontiers Media S.A. 2023-05-10 /pmc/articles/PMC10206010/ /pubmed/37235101 http://dx.doi.org/10.3389/fpsyg.2023.1191801 Text en Copyright © 2023 Bubna, Trotter, Watson and Polman. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Bubna, Kabir Trotter, Michael Geoffrey Watson, Matthew Polman, Remco Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title | Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title_full | Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title_fullStr | Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title_full_unstemmed | Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title_short | Coaching and talent development in esports: a theoretical framework and suggestions for future research |
title_sort | coaching and talent development in esports: a theoretical framework and suggestions for future research |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10206010/ https://www.ncbi.nlm.nih.gov/pubmed/37235101 http://dx.doi.org/10.3389/fpsyg.2023.1191801 |
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