Cargando…
Playing Closer: Using Virtual Reality to Measure Approach Bias of Internet Gaming Disorder
Playing online games is gradually becoming mainstream entertainment, but some people may develop Internet gaming disorder (IGD). Like other behavioral addictive diseases, one of the main characteristics of IGD is a craving for games, which also makes people tend to approach game-related clues. Recen...
Autores principales: | Wei, Wen, Wang, Qi, Ding, Ruyi, Dong, Rui, Ni, Shiguang |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10215790/ https://www.ncbi.nlm.nih.gov/pubmed/37232645 http://dx.doi.org/10.3390/bs13050408 |
Ejemplares similares
-
Playing the mirror game in virtual reality with an autonomous character
por: Llobera, Joan, et al.
Publicado: (2022) -
Managing Game-Related Conflict With Parents of Young Adults With Internet Gaming Disorder: Development and Feasibility Study of a Virtual Reality App
por: Shin, Yu-Bin, et al.
Publicado: (2021) -
A Scoping Review of Cognitive Bias in Internet Addiction and Internet Gaming Disorders
por: Chia, Doris X.Y., et al.
Publicado: (2020) -
Development and Reliability Evaluation of the Movement Rating Instrument for Virtual Reality Video Game Play
por: Levac, Danielle, et al.
Publicado: (2016) -
Choice of Leisure Activities by Adolescents and Adults With Internet Gaming Disorder: Development and Feasibility Study of a Virtual Reality Program
por: Lee, Narae, et al.
Publicado: (2020)