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Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?

Quantum games, such as the CHSH game, are used to illustrate the puzzle and power of entanglement. These games are played over many rounds and in each round, the participants, Alice and Bob, each receive a question bit to which they each have to give an answer bit, without being able to communicate...

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Autores principales: Gallus, Christoph, Blasiak, Pawel, Pothos, Emmanuel M.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10217337/
https://www.ncbi.nlm.nih.gov/pubmed/37238579
http://dx.doi.org/10.3390/e25050824
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author Gallus, Christoph
Blasiak, Pawel
Pothos, Emmanuel M.
author_facet Gallus, Christoph
Blasiak, Pawel
Pothos, Emmanuel M.
author_sort Gallus, Christoph
collection PubMed
description Quantum games, such as the CHSH game, are used to illustrate the puzzle and power of entanglement. These games are played over many rounds and in each round, the participants, Alice and Bob, each receive a question bit to which they each have to give an answer bit, without being able to communicate during the game. When all possible classical answering strategies are analyzed, it is found that Alice and Bob cannot win more than [Formula: see text] of the rounds. A higher percentage of wins arguably requires an exploitable bias in the random generation of the question bits or access to “non-local“ resources, such as entangled pairs of particles. However, in an actual game, the number of rounds has to be finite and question regimes may come up with unequal likelihood, so there is always a possibility that Alice and Bob win by pure luck. This statistical possibility has to be transparently analyzed for practical applications such as the detection of eavesdropping in quantum communication. Similarly, when Bell tests are used in macroscopic situations to investigate the connection strength between system components and the validity of proposed causal models, the available data are limited and the possible combinations of question bits (measurement settings) may not be controlled to occur with equal likelihood. In the present work, we give a fully self-contained proof for a bound on the probability to win a CHSH game by pure luck without making the usual assumption of only small biases in the random number generators. We also show bounds for the case of unequal probabilities based on results from McDiarmid and Combes and numerically illustrate certain exploitable biases.
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spelling pubmed-102173372023-05-27 Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed? Gallus, Christoph Blasiak, Pawel Pothos, Emmanuel M. Entropy (Basel) Article Quantum games, such as the CHSH game, are used to illustrate the puzzle and power of entanglement. These games are played over many rounds and in each round, the participants, Alice and Bob, each receive a question bit to which they each have to give an answer bit, without being able to communicate during the game. When all possible classical answering strategies are analyzed, it is found that Alice and Bob cannot win more than [Formula: see text] of the rounds. A higher percentage of wins arguably requires an exploitable bias in the random generation of the question bits or access to “non-local“ resources, such as entangled pairs of particles. However, in an actual game, the number of rounds has to be finite and question regimes may come up with unequal likelihood, so there is always a possibility that Alice and Bob win by pure luck. This statistical possibility has to be transparently analyzed for practical applications such as the detection of eavesdropping in quantum communication. Similarly, when Bell tests are used in macroscopic situations to investigate the connection strength between system components and the validity of proposed causal models, the available data are limited and the possible combinations of question bits (measurement settings) may not be controlled to occur with equal likelihood. In the present work, we give a fully self-contained proof for a bound on the probability to win a CHSH game by pure luck without making the usual assumption of only small biases in the random number generators. We also show bounds for the case of unequal probabilities based on results from McDiarmid and Combes and numerically illustrate certain exploitable biases. MDPI 2023-05-21 /pmc/articles/PMC10217337/ /pubmed/37238579 http://dx.doi.org/10.3390/e25050824 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Gallus, Christoph
Blasiak, Pawel
Pothos, Emmanuel M.
Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title_full Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title_fullStr Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title_full_unstemmed Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title_short Winning a CHSH Game without Entangled Particles in a Finite Number of Biased Rounds: How Much Luck Is Needed?
title_sort winning a chsh game without entangled particles in a finite number of biased rounds: how much luck is needed?
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10217337/
https://www.ncbi.nlm.nih.gov/pubmed/37238579
http://dx.doi.org/10.3390/e25050824
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