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Nutrition, lifestyle, and cognitive performance in esport athletes

INTRODUCTION: Electronic sports, termed esports, is a growing athletic activity in which high levels of attention and cognitive performance are required. With its increasing popularity and competitiveness, interest in strategies to improve performance have emerged. Improving esports athlete performa...

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Autores principales: Goulart, Jenna B., Aitken, Logan S., Siddiqui, Saman, Cuevas, Marisa, Cardenas, Jacqueline, Beathard, Karen M., Riechman, Steven E.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10233150/
https://www.ncbi.nlm.nih.gov/pubmed/37275641
http://dx.doi.org/10.3389/fnut.2023.1120303
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author Goulart, Jenna B.
Aitken, Logan S.
Siddiqui, Saman
Cuevas, Marisa
Cardenas, Jacqueline
Beathard, Karen M.
Riechman, Steven E.
author_facet Goulart, Jenna B.
Aitken, Logan S.
Siddiqui, Saman
Cuevas, Marisa
Cardenas, Jacqueline
Beathard, Karen M.
Riechman, Steven E.
author_sort Goulart, Jenna B.
collection PubMed
description INTRODUCTION: Electronic sports, termed esports, is a growing athletic activity in which high levels of attention and cognitive performance are required. With its increasing popularity and competitiveness, interest in strategies to improve performance have emerged. Improving esports athlete performance, namely cognitive endurance, and resilience, may lie in nutritional or lifestyle factors. The Nutrition, Vision, and Cognition in Sport Studies (IONSport) investigated nutritional and behavioral factors that can influence cognition via 3-dimensional multiple objects tracking test (3DMOT) via Neurotracker X (NTx) software. The purpose of this study was to characterize the lifestyle of high level esports athletes with detailed nutrition, sleep, and physical activity assessments, and their association to gaming related cognitive performance. METHODS: 103 male and 16 elite female esports athletes aged 16 to 35 years old completed surveys, food records, and cognitive testing sessions over 10 days. Participants were instructed to maintain their normal dietary and lifestyle habits. RESULTS: There were positive significant associations between average NTx scores and the following nutrients: magnesium, phosphorous, potassium, sodium, zinc, selenium, thiamin, niacin, vitamins B6 and B12, folate, cholesterol, saturated, polyunsaturated, and monounsaturated fats, omega-6 and omega-3 fatty acids, and choline. Majority of participants did not meet recommended dietary allowances (RDAs) for these micronutrients nor the recommended intakes for dairy, fruit, and vegetables. There was a significant (p = 0.003) positive (r = 0.272) association between total vegetable intake and average NTx score. There was a significant negative association (p = 0.015) with our final sustain session, which measured cognitive resilience, and the Stanford Sleepiness Scale score. Repeated measures analysis was done with these groups over the 18 core NTx sessions. There were significant (p = 0.018) differences between the two groups with those who consumed the recommended amount of protein or more performing significantly better on NTx over the 18 sessions than those that did not consume enough protein. Those who consumed the recommended intakes for riboflavin, phosphorous, vitamin B12, and selenium performed significantly better over the 18 core NTx sessions than those that did not meet the recommended amounts. DISCUSSION: The need for a nutrition intervention that is rich in protein, vitamins, and minerals is warranted in this population.
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spelling pubmed-102331502023-06-02 Nutrition, lifestyle, and cognitive performance in esport athletes Goulart, Jenna B. Aitken, Logan S. Siddiqui, Saman Cuevas, Marisa Cardenas, Jacqueline Beathard, Karen M. Riechman, Steven E. Front Nutr Nutrition INTRODUCTION: Electronic sports, termed esports, is a growing athletic activity in which high levels of attention and cognitive performance are required. With its increasing popularity and competitiveness, interest in strategies to improve performance have emerged. Improving esports athlete performance, namely cognitive endurance, and resilience, may lie in nutritional or lifestyle factors. The Nutrition, Vision, and Cognition in Sport Studies (IONSport) investigated nutritional and behavioral factors that can influence cognition via 3-dimensional multiple objects tracking test (3DMOT) via Neurotracker X (NTx) software. The purpose of this study was to characterize the lifestyle of high level esports athletes with detailed nutrition, sleep, and physical activity assessments, and their association to gaming related cognitive performance. METHODS: 103 male and 16 elite female esports athletes aged 16 to 35 years old completed surveys, food records, and cognitive testing sessions over 10 days. Participants were instructed to maintain their normal dietary and lifestyle habits. RESULTS: There were positive significant associations between average NTx scores and the following nutrients: magnesium, phosphorous, potassium, sodium, zinc, selenium, thiamin, niacin, vitamins B6 and B12, folate, cholesterol, saturated, polyunsaturated, and monounsaturated fats, omega-6 and omega-3 fatty acids, and choline. Majority of participants did not meet recommended dietary allowances (RDAs) for these micronutrients nor the recommended intakes for dairy, fruit, and vegetables. There was a significant (p = 0.003) positive (r = 0.272) association between total vegetable intake and average NTx score. There was a significant negative association (p = 0.015) with our final sustain session, which measured cognitive resilience, and the Stanford Sleepiness Scale score. Repeated measures analysis was done with these groups over the 18 core NTx sessions. There were significant (p = 0.018) differences between the two groups with those who consumed the recommended amount of protein or more performing significantly better on NTx over the 18 sessions than those that did not consume enough protein. Those who consumed the recommended intakes for riboflavin, phosphorous, vitamin B12, and selenium performed significantly better over the 18 core NTx sessions than those that did not meet the recommended amounts. DISCUSSION: The need for a nutrition intervention that is rich in protein, vitamins, and minerals is warranted in this population. Frontiers Media S.A. 2023-05-18 /pmc/articles/PMC10233150/ /pubmed/37275641 http://dx.doi.org/10.3389/fnut.2023.1120303 Text en Copyright © 2023 Goulart, Aitken, Siddiqui, Cuevas, Cardenas, Beathard and Riechman. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Nutrition
Goulart, Jenna B.
Aitken, Logan S.
Siddiqui, Saman
Cuevas, Marisa
Cardenas, Jacqueline
Beathard, Karen M.
Riechman, Steven E.
Nutrition, lifestyle, and cognitive performance in esport athletes
title Nutrition, lifestyle, and cognitive performance in esport athletes
title_full Nutrition, lifestyle, and cognitive performance in esport athletes
title_fullStr Nutrition, lifestyle, and cognitive performance in esport athletes
title_full_unstemmed Nutrition, lifestyle, and cognitive performance in esport athletes
title_short Nutrition, lifestyle, and cognitive performance in esport athletes
title_sort nutrition, lifestyle, and cognitive performance in esport athletes
topic Nutrition
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10233150/
https://www.ncbi.nlm.nih.gov/pubmed/37275641
http://dx.doi.org/10.3389/fnut.2023.1120303
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