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Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung
INTRODUCTION: The classic paradigm of “learning on the patient in the operating room” is more and more in conflict with the growing requirements of cost-efficient work and patient safety. With the technology available today for simulator systems, the accessibility of digital tools and the developmen...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer Medizin
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10246544/ https://www.ncbi.nlm.nih.gov/pubmed/37286622 http://dx.doi.org/10.1007/s00132-023-04394-2 |
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author | Morscheid, Yannik P. Pouessel, Florian |
author_facet | Morscheid, Yannik P. Pouessel, Florian |
author_sort | Morscheid, Yannik P. |
collection | PubMed |
description | INTRODUCTION: The classic paradigm of “learning on the patient in the operating room” is more and more in conflict with the growing requirements of cost-efficient work and patient safety. With the technology available today for simulator systems, the accessibility of digital tools and the development of a metaverse as a digital meeting place result in various application scenarios and alternatives to classic orthopedic training. SIMULATORS: First VR-desktop simulations in orthopedics and traumatology were developed more than 20 years ago. VR-desktop simulators consist of a computer with a video screen and a joint model. Different instruments can be paired with this system and allow haptic feedback. With innovative software, numerous training programs can be selected, and the user receives precise feedback on their performance. Immersive VR simulators have also played an increasingly important role in recent years. OTHER DIGITAL TOOLS: The use of digital media such as audio and video podcasts as learning and information sources increased in the context of COVID-19. There is also an increasing number of orthopedic and trauma surgery topics on social media platforms. In all fields, however, there is a risk of the spread of misinformation. A quality standard must be maintained. EFFECTIVENESS AND UTILITY OF THE TRAINING: In order to evaluate simulators and their value as a training tool, it is important to comply with various validity criteria. Transfer validity plays an essential role for clinical application. Various studies demonstrate that the skills learned on simulators can also be successfully transferred to real clinical scenarios. DISCUSSION: A lack of availability, costs and high effort are limitations of classic training methods. In contrast, there are versatile use cases of VR-based simulations that are individually adapted to the trainees and cannot endanger patients. The still high acquisition costs, technical obstacles and the not yet widespread availability are limiting factors. The metaverse still offers unimaginable possibilities today to transfer VR-based applications to experimental learning methods. |
format | Online Article Text |
id | pubmed-10246544 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer Medizin |
record_format | MEDLINE/PubMed |
spelling | pubmed-102465442023-06-08 Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung Morscheid, Yannik P. Pouessel, Florian Orthopadie (Heidelb) Leitthema INTRODUCTION: The classic paradigm of “learning on the patient in the operating room” is more and more in conflict with the growing requirements of cost-efficient work and patient safety. With the technology available today for simulator systems, the accessibility of digital tools and the development of a metaverse as a digital meeting place result in various application scenarios and alternatives to classic orthopedic training. SIMULATORS: First VR-desktop simulations in orthopedics and traumatology were developed more than 20 years ago. VR-desktop simulators consist of a computer with a video screen and a joint model. Different instruments can be paired with this system and allow haptic feedback. With innovative software, numerous training programs can be selected, and the user receives precise feedback on their performance. Immersive VR simulators have also played an increasingly important role in recent years. OTHER DIGITAL TOOLS: The use of digital media such as audio and video podcasts as learning and information sources increased in the context of COVID-19. There is also an increasing number of orthopedic and trauma surgery topics on social media platforms. In all fields, however, there is a risk of the spread of misinformation. A quality standard must be maintained. EFFECTIVENESS AND UTILITY OF THE TRAINING: In order to evaluate simulators and their value as a training tool, it is important to comply with various validity criteria. Transfer validity plays an essential role for clinical application. Various studies demonstrate that the skills learned on simulators can also be successfully transferred to real clinical scenarios. DISCUSSION: A lack of availability, costs and high effort are limitations of classic training methods. In contrast, there are versatile use cases of VR-based simulations that are individually adapted to the trainees and cannot endanger patients. The still high acquisition costs, technical obstacles and the not yet widespread availability are limiting factors. The metaverse still offers unimaginable possibilities today to transfer VR-based applications to experimental learning methods. Springer Medizin 2023-06-07 /pmc/articles/PMC10246544/ /pubmed/37286622 http://dx.doi.org/10.1007/s00132-023-04394-2 Text en © The Author(s), under exclusive licence to Springer Medizin Verlag GmbH, ein Teil von Springer Nature 2023 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic. |
spellingShingle | Leitthema Morscheid, Yannik P. Pouessel, Florian Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title | Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title_full | Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title_fullStr | Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title_full_unstemmed | Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title_short | Simulatoren und andere Hilfsmittel in der orthopädisch-unfallchirurgischen Weiterbildung |
title_sort | simulatoren und andere hilfsmittel in der orthopädisch-unfallchirurgischen weiterbildung |
topic | Leitthema |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10246544/ https://www.ncbi.nlm.nih.gov/pubmed/37286622 http://dx.doi.org/10.1007/s00132-023-04394-2 |
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