Cargando…
Physical Activity in Immersive Virtual Reality: A Scoping Review
Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physica...
Autores principales: | , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10253075/ https://www.ncbi.nlm.nih.gov/pubmed/37297694 http://dx.doi.org/10.3390/healthcare11111553 |
_version_ | 1785056320962953216 |
---|---|
author | Giakoni-Ramírez, Frano Godoy-Cumillaf, Andrés Espoz-Lazo, Sebastián Duclos-Bastias, Daniel del Val Martín, Pablo |
author_facet | Giakoni-Ramírez, Frano Godoy-Cumillaf, Andrés Espoz-Lazo, Sebastián Duclos-Bastias, Daniel del Val Martín, Pablo |
author_sort | Giakoni-Ramírez, Frano |
collection | PubMed |
description | Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physical activity. The evidence indicates that the interest in physical activity through IVR is greater than in traditional methods, and different experiences have been reported. However, few studies indicate the sample evaluated, the effects found, or the IVR instruments used. Due to this, is the aim of this study is to identify the publications referring to IVR and physical activity, characterize them, and present the obtained main findings. For this, the guidelines described in the PRISMA-ScR for scoping reviews were applied. After the use of the inclusion and exclusion criteria, eight articles were included. Results show evidence regarding physiological outcomes, perceptual variables, interest and enjoyment, and psychological effects regarding physical activity through IVR. Additionally, the use of different devices and their prescriptions are explored. It is concluded that there is interest from the scientific community for the practice of physical activity through IVR, as well as for its application for the maintenance of active habits. This is important as it positions IVR as a method that can be a more experiential and effective way to develop and maintain a healthy lifestyle. |
format | Online Article Text |
id | pubmed-10253075 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | MEDLINE/PubMed |
spelling | pubmed-102530752023-06-10 Physical Activity in Immersive Virtual Reality: A Scoping Review Giakoni-Ramírez, Frano Godoy-Cumillaf, Andrés Espoz-Lazo, Sebastián Duclos-Bastias, Daniel del Val Martín, Pablo Healthcare (Basel) Article Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physical activity. The evidence indicates that the interest in physical activity through IVR is greater than in traditional methods, and different experiences have been reported. However, few studies indicate the sample evaluated, the effects found, or the IVR instruments used. Due to this, is the aim of this study is to identify the publications referring to IVR and physical activity, characterize them, and present the obtained main findings. For this, the guidelines described in the PRISMA-ScR for scoping reviews were applied. After the use of the inclusion and exclusion criteria, eight articles were included. Results show evidence regarding physiological outcomes, perceptual variables, interest and enjoyment, and psychological effects regarding physical activity through IVR. Additionally, the use of different devices and their prescriptions are explored. It is concluded that there is interest from the scientific community for the practice of physical activity through IVR, as well as for its application for the maintenance of active habits. This is important as it positions IVR as a method that can be a more experiential and effective way to develop and maintain a healthy lifestyle. MDPI 2023-05-25 /pmc/articles/PMC10253075/ /pubmed/37297694 http://dx.doi.org/10.3390/healthcare11111553 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). |
spellingShingle | Article Giakoni-Ramírez, Frano Godoy-Cumillaf, Andrés Espoz-Lazo, Sebastián Duclos-Bastias, Daniel del Val Martín, Pablo Physical Activity in Immersive Virtual Reality: A Scoping Review |
title | Physical Activity in Immersive Virtual Reality: A Scoping Review |
title_full | Physical Activity in Immersive Virtual Reality: A Scoping Review |
title_fullStr | Physical Activity in Immersive Virtual Reality: A Scoping Review |
title_full_unstemmed | Physical Activity in Immersive Virtual Reality: A Scoping Review |
title_short | Physical Activity in Immersive Virtual Reality: A Scoping Review |
title_sort | physical activity in immersive virtual reality: a scoping review |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10253075/ https://www.ncbi.nlm.nih.gov/pubmed/37297694 http://dx.doi.org/10.3390/healthcare11111553 |
work_keys_str_mv | AT giakoniramirezfrano physicalactivityinimmersivevirtualrealityascopingreview AT godoycumillafandres physicalactivityinimmersivevirtualrealityascopingreview AT espozlazosebastian physicalactivityinimmersivevirtualrealityascopingreview AT duclosbastiasdaniel physicalactivityinimmersivevirtualrealityascopingreview AT delvalmartinpablo physicalactivityinimmersivevirtualrealityascopingreview |