Cargando…

Physical Activity in Immersive Virtual Reality: A Scoping Review

Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physica...

Descripción completa

Detalles Bibliográficos
Autores principales: Giakoni-Ramírez, Frano, Godoy-Cumillaf, Andrés, Espoz-Lazo, Sebastián, Duclos-Bastias, Daniel, del Val Martín, Pablo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10253075/
https://www.ncbi.nlm.nih.gov/pubmed/37297694
http://dx.doi.org/10.3390/healthcare11111553
_version_ 1785056320962953216
author Giakoni-Ramírez, Frano
Godoy-Cumillaf, Andrés
Espoz-Lazo, Sebastián
Duclos-Bastias, Daniel
del Val Martín, Pablo
author_facet Giakoni-Ramírez, Frano
Godoy-Cumillaf, Andrés
Espoz-Lazo, Sebastián
Duclos-Bastias, Daniel
del Val Martín, Pablo
author_sort Giakoni-Ramírez, Frano
collection PubMed
description Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physical activity. The evidence indicates that the interest in physical activity through IVR is greater than in traditional methods, and different experiences have been reported. However, few studies indicate the sample evaluated, the effects found, or the IVR instruments used. Due to this, is the aim of this study is to identify the publications referring to IVR and physical activity, characterize them, and present the obtained main findings. For this, the guidelines described in the PRISMA-ScR for scoping reviews were applied. After the use of the inclusion and exclusion criteria, eight articles were included. Results show evidence regarding physiological outcomes, perceptual variables, interest and enjoyment, and psychological effects regarding physical activity through IVR. Additionally, the use of different devices and their prescriptions are explored. It is concluded that there is interest from the scientific community for the practice of physical activity through IVR, as well as for its application for the maintenance of active habits. This is important as it positions IVR as a method that can be a more experiential and effective way to develop and maintain a healthy lifestyle.
format Online
Article
Text
id pubmed-10253075
institution National Center for Biotechnology Information
language English
publishDate 2023
publisher MDPI
record_format MEDLINE/PubMed
spelling pubmed-102530752023-06-10 Physical Activity in Immersive Virtual Reality: A Scoping Review Giakoni-Ramírez, Frano Godoy-Cumillaf, Andrés Espoz-Lazo, Sebastián Duclos-Bastias, Daniel del Val Martín, Pablo Healthcare (Basel) Article Physical activity has benefits for health, but many adolescents are inactive. However, video games such as Immersive Virtual Reality (IVR) have grown in popularity as a leisure activity among young people, allowing them to manipulate objects in virtual environments increasing the practice of physical activity. The evidence indicates that the interest in physical activity through IVR is greater than in traditional methods, and different experiences have been reported. However, few studies indicate the sample evaluated, the effects found, or the IVR instruments used. Due to this, is the aim of this study is to identify the publications referring to IVR and physical activity, characterize them, and present the obtained main findings. For this, the guidelines described in the PRISMA-ScR for scoping reviews were applied. After the use of the inclusion and exclusion criteria, eight articles were included. Results show evidence regarding physiological outcomes, perceptual variables, interest and enjoyment, and psychological effects regarding physical activity through IVR. Additionally, the use of different devices and their prescriptions are explored. It is concluded that there is interest from the scientific community for the practice of physical activity through IVR, as well as for its application for the maintenance of active habits. This is important as it positions IVR as a method that can be a more experiential and effective way to develop and maintain a healthy lifestyle. MDPI 2023-05-25 /pmc/articles/PMC10253075/ /pubmed/37297694 http://dx.doi.org/10.3390/healthcare11111553 Text en © 2023 by the authors. https://creativecommons.org/licenses/by/4.0/Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
spellingShingle Article
Giakoni-Ramírez, Frano
Godoy-Cumillaf, Andrés
Espoz-Lazo, Sebastián
Duclos-Bastias, Daniel
del Val Martín, Pablo
Physical Activity in Immersive Virtual Reality: A Scoping Review
title Physical Activity in Immersive Virtual Reality: A Scoping Review
title_full Physical Activity in Immersive Virtual Reality: A Scoping Review
title_fullStr Physical Activity in Immersive Virtual Reality: A Scoping Review
title_full_unstemmed Physical Activity in Immersive Virtual Reality: A Scoping Review
title_short Physical Activity in Immersive Virtual Reality: A Scoping Review
title_sort physical activity in immersive virtual reality: a scoping review
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10253075/
https://www.ncbi.nlm.nih.gov/pubmed/37297694
http://dx.doi.org/10.3390/healthcare11111553
work_keys_str_mv AT giakoniramirezfrano physicalactivityinimmersivevirtualrealityascopingreview
AT godoycumillafandres physicalactivityinimmersivevirtualrealityascopingreview
AT espozlazosebastian physicalactivityinimmersivevirtualrealityascopingreview
AT duclosbastiasdaniel physicalactivityinimmersivevirtualrealityascopingreview
AT delvalmartinpablo physicalactivityinimmersivevirtualrealityascopingreview