Cargando…
A Serious Game for the Assessment of Visuomotor Adaptation Capabilities during Locomotion Tasks Employing an Embodied Avatar in Virtual Reality
The study of visuomotor adaptation (VMA) capabilities has been encompassed in various experimental protocols aimed at investigating human motor control strategies and/or cognitive functions. VMA-oriented frameworks can have clinical applications, primarily in the investigation and assessment of neur...
Autores principales: | Suglia, Vladimiro, Brunetti, Antonio, Pasquini, Guido, Caputo, Mariapia, Marvulli, Tommaso Maria, Sibilano, Elena, Della Bella, Sara, Carrozza, Paola, Beni, Chiara, Naso, David, Monaco, Vito, Cristella, Giovanna, Bevilacqua, Vitoantonio, Buongiorno, Domenico |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
MDPI
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10255506/ https://www.ncbi.nlm.nih.gov/pubmed/37299744 http://dx.doi.org/10.3390/s23115017 |
Ejemplares similares
-
Temporal visuomotor synchrony induces embodiment towards an avatar with biomechanically impossible arm movements
por: Hapuarachchi, Harin, et al.
Publicado: (2023) -
Avatar Embodiment. Towards a Standardized Questionnaire
por: Gonzalez-Franco, Mar, et al.
Publicado: (2018) -
Credit Assignment in Multiple Goal Embodied Visuomotor Behavior
por: Rothkopf, Constantin A., et al.
Publicado: (2010) -
Avatar error in your favor: Embodied avatars can fix users’ mistakes without them noticing
por: Delahaye, Mathias, et al.
Publicado: (2023) -
A low-cost vision system based on the analysis of motor features for recognition and severity rating of Parkinson’s Disease
por: Buongiorno, Domenico, et al.
Publicado: (2019)