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Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software

Spatial frequency domain imaging (SFDI) is a low-cost imaging technique that maps absorption and reduced scattering coefficients, offering improved contrast for important tissue structures such as tumours. Practical SFDI systems must cope with various imaging geometries including imaging planar samp...

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Autores principales: Crowley, Jane, Gordon, George S. D.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Optica Publishing Group 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10278632/
https://www.ncbi.nlm.nih.gov/pubmed/37342713
http://dx.doi.org/10.1364/BOE.484286
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author Crowley, Jane
Gordon, George S. D.
author_facet Crowley, Jane
Gordon, George S. D.
author_sort Crowley, Jane
collection PubMed
description Spatial frequency domain imaging (SFDI) is a low-cost imaging technique that maps absorption and reduced scattering coefficients, offering improved contrast for important tissue structures such as tumours. Practical SFDI systems must cope with various imaging geometries including imaging planar samples ex vivo, imaging inside tubular lumen in vivo e.g. for endoscopy, and measuring tumours or polyps of varying morphology. There is a need for a design and simulation tool to accelerate design of new SFDI systems and simulate realistic performance under these scenarios. We present such a system implemented using open-source 3D design and ray-tracing software Blender that simulates media with realistic absorption and scattering in a wide range of geometries. By using Blender’s Cycles ray-tracing engine, our system simulates effects such as varying lighting, refractive index changes, non-normal incidence, specular reflections and shadows, enabling realistic evaluation of new designs. We first demonstrate quantitative agreement between Monte-Carlo simulated absorption and reduced scattering coefficients with those simulated from our Blender system, achieving [Formula: see text] discrepancy in absorption coefficient and [Formula: see text] in reduced scattering coefficient. However, we then show that using an empirically derived look-up table the errors reduce to [Formula: see text] and [Formula: see text] respectively. Next, we simulate SFDI mapping of absorption, scattering and shape for simulated tumour spheroids, demonstrating enhanced contrast. Finally we demonstrate SFDI mapping inside a tubular lumen, which highlighted a important design insight: custom look-up tables must be generated for different longitudinal sections of the lumen. With this approach we achieved [Formula: see text] absorption error and [Formula: see text] scattering error. We anticipate our simulation system will aid in the design of novel SFDI systems for key biomedical applications.
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spelling pubmed-102786322023-06-20 Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software Crowley, Jane Gordon, George S. D. Biomed Opt Express Article Spatial frequency domain imaging (SFDI) is a low-cost imaging technique that maps absorption and reduced scattering coefficients, offering improved contrast for important tissue structures such as tumours. Practical SFDI systems must cope with various imaging geometries including imaging planar samples ex vivo, imaging inside tubular lumen in vivo e.g. for endoscopy, and measuring tumours or polyps of varying morphology. There is a need for a design and simulation tool to accelerate design of new SFDI systems and simulate realistic performance under these scenarios. We present such a system implemented using open-source 3D design and ray-tracing software Blender that simulates media with realistic absorption and scattering in a wide range of geometries. By using Blender’s Cycles ray-tracing engine, our system simulates effects such as varying lighting, refractive index changes, non-normal incidence, specular reflections and shadows, enabling realistic evaluation of new designs. We first demonstrate quantitative agreement between Monte-Carlo simulated absorption and reduced scattering coefficients with those simulated from our Blender system, achieving [Formula: see text] discrepancy in absorption coefficient and [Formula: see text] in reduced scattering coefficient. However, we then show that using an empirically derived look-up table the errors reduce to [Formula: see text] and [Formula: see text] respectively. Next, we simulate SFDI mapping of absorption, scattering and shape for simulated tumour spheroids, demonstrating enhanced contrast. Finally we demonstrate SFDI mapping inside a tubular lumen, which highlighted a important design insight: custom look-up tables must be generated for different longitudinal sections of the lumen. With this approach we achieved [Formula: see text] absorption error and [Formula: see text] scattering error. We anticipate our simulation system will aid in the design of novel SFDI systems for key biomedical applications. Optica Publishing Group 2023-05-04 /pmc/articles/PMC10278632/ /pubmed/37342713 http://dx.doi.org/10.1364/BOE.484286 Text en Published by Optica Publishing Group under the terms of the Creative Commons Attribution 4.0 License. Further distribution of this work must maintain attribution to the author(s) and the published article’s title, journal citation, and DOI. https://creativecommons.org/licenses/by/4.0/https://creativecommons.org/licenses/by/4.0/
spellingShingle Article
Crowley, Jane
Gordon, George S. D.
Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title_full Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title_fullStr Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title_full_unstemmed Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title_short Designing and simulating realistic spatial frequency domain imaging systems using open-source 3D rendering software
title_sort designing and simulating realistic spatial frequency domain imaging systems using open-source 3d rendering software
topic Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10278632/
https://www.ncbi.nlm.nih.gov/pubmed/37342713
http://dx.doi.org/10.1364/BOE.484286
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