Cargando…
Biased processing of game-related information in problematic mobile gaming users
BACKGROUND AND AIMS: The present study investigated processing bias for game-related cues in problematic mobile gamers (PMGs) under or above the threshold of conscious awareness. METHODS: In Experiment 1, all participants (20 PMGs and 23 casual players (CPs)) finished a masked visual probe task duri...
Autores principales: | , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Akadémiai Kiadó
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10316168/ https://www.ncbi.nlm.nih.gov/pubmed/37352094 http://dx.doi.org/10.1556/2006.2023.00031 |