Cargando…

Biased processing of game-related information in problematic mobile gaming users

BACKGROUND AND AIMS: The present study investigated processing bias for game-related cues in problematic mobile gamers (PMGs) under or above the threshold of conscious awareness. METHODS: In Experiment 1, all participants (20 PMGs and 23 casual players (CPs)) finished a masked visual probe task duri...

Descripción completa

Detalles Bibliográficos
Autores principales: Bai, Yu, Elhai, Jon D., Montag, Christian, Yang, Haibo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10316168/
https://www.ncbi.nlm.nih.gov/pubmed/37352094
http://dx.doi.org/10.1556/2006.2023.00031

Ejemplares similares