Cargando…
A cross-national comparison of problematic gaming behavior and well-being in adolescents
Background and aims. The popularity of playing games among adolescents has increased during the last decades, possibly affecting the prevalence of problematic gaming behavior. The current study aimed to compare country-level prevalence rates of adolescents' problematic gaming behavior in five c...
Autores principales: | van der Neut, Damian, Peeters, Margot, Boniel-Nissim, Meyran, Klanšček, Helena Jeriček, Oja, Leila, van den Eijnden, Regina |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Akadémiai Kiadó
2023
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10316172/ https://www.ncbi.nlm.nih.gov/pubmed/37060555 http://dx.doi.org/10.1556/2006.2023.00010 |
Ejemplares similares
-
Adolescents' Intense and Problematic Social Media Use and Their Well-Being in 29 Countries
por: Boer, Maartje, et al.
Publicado: (2020) -
Links between Adolescents' Deep and Surface Learning Approaches, Problematic Internet Use, and Fear of Missing Out (FoMO)
por: Alt, Dorit, et al.
Publicado: (2018) -
Socioeconomic Deprivation and Inequalities in Mental Well-Being during the COVID-19 Pandemic among Adolescents
por: Jeriček Klanšček, Helena, et al.
Publicado: (2023) -
Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time
por: Peeters, Margot, et al.
Publicado: (2019) -
Cross-national validation of the social media disorder scale: findings from adolescents from 44 countries
por: Boer, Maartje, et al.
Publicado: (2022)