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Visual feedback manipulation in virtual reality to influence pain-free range of motion. Are people with non-specific neck pain who are fearful of movement more susceptible?

BACKGROUND: Movement-evoked pain may have a protective or learned component, influenced by visual cues which suggest that the person is moving towards a position that may be perceived as threatening. We investigated whether visual feedback manipulation in virtual reality (VR) had a different effect...

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Detalles Bibliográficos
Autores principales: Kragting, Maaike, Voogt, Lennard, Coppieters, Michel W., Pool-Goudzwaard, Annelies L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10321611/
https://www.ncbi.nlm.nih.gov/pubmed/37406021
http://dx.doi.org/10.1371/journal.pone.0287907

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