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Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues
Keeping track of locations across self-motion is possible by continuously updating spatial representations or by encoding and later instantaneously retrieving spatial representations. In virtual reality (VR), sensory cues to self-motion used in continuous updating are typically reduced. In passive t...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10325663/ https://www.ncbi.nlm.nih.gov/pubmed/37425154 http://dx.doi.org/10.3389/fpsyg.2023.1144861 |
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author | Borodaeva, Zhanna Winkler, Sven Brade, Jennifer Klimant, Philipp Jahn, Georg |
author_facet | Borodaeva, Zhanna Winkler, Sven Brade, Jennifer Klimant, Philipp Jahn, Georg |
author_sort | Borodaeva, Zhanna |
collection | PubMed |
description | Keeping track of locations across self-motion is possible by continuously updating spatial representations or by encoding and later instantaneously retrieving spatial representations. In virtual reality (VR), sensory cues to self-motion used in continuous updating are typically reduced. In passive translation compared to real walking in VR, optic flow is available but body-based (idiothetic) cues are missing. With both kinds of translation, boundaries and landmarks as static visual cues can be used for instantaneous updating. In two experiments, we let participants encode two target locations, one of which had to be reproduced by pointing after forward translation in immersive VR (HMD). We increased sensory cues to self-motion in comparison to passive translation either by strengthening optic flow or by real walking. Furthermore, we varied static visual cues in the form of boundaries and landmarks inside boundaries. Increased optic flow and real walking did not reliably increase performance suggesting that optic flow even in a sparse environment was sufficient for continuous updating or that merely instantaneous updating took place. Boundaries and landmarks, however, did support performance as quantified by decreased bias and increased precision, particularly if they were close to or even enclosed target locations. Thus, enriched spatial context is a viable method to support spatial updating in VR and synthetic environments (teleoperation). Spatial context does not only provide a static visual reference in offline updating and continuous allocentric self-location updating but also, according to recent neuroscientific evidence on egocentric bearing cells, contributes to continuous egocentric location updating as well. |
format | Online Article Text |
id | pubmed-10325663 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-103256632023-07-07 Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues Borodaeva, Zhanna Winkler, Sven Brade, Jennifer Klimant, Philipp Jahn, Georg Front Psychol Psychology Keeping track of locations across self-motion is possible by continuously updating spatial representations or by encoding and later instantaneously retrieving spatial representations. In virtual reality (VR), sensory cues to self-motion used in continuous updating are typically reduced. In passive translation compared to real walking in VR, optic flow is available but body-based (idiothetic) cues are missing. With both kinds of translation, boundaries and landmarks as static visual cues can be used for instantaneous updating. In two experiments, we let participants encode two target locations, one of which had to be reproduced by pointing after forward translation in immersive VR (HMD). We increased sensory cues to self-motion in comparison to passive translation either by strengthening optic flow or by real walking. Furthermore, we varied static visual cues in the form of boundaries and landmarks inside boundaries. Increased optic flow and real walking did not reliably increase performance suggesting that optic flow even in a sparse environment was sufficient for continuous updating or that merely instantaneous updating took place. Boundaries and landmarks, however, did support performance as quantified by decreased bias and increased precision, particularly if they were close to or even enclosed target locations. Thus, enriched spatial context is a viable method to support spatial updating in VR and synthetic environments (teleoperation). Spatial context does not only provide a static visual reference in offline updating and continuous allocentric self-location updating but also, according to recent neuroscientific evidence on egocentric bearing cells, contributes to continuous egocentric location updating as well. Frontiers Media S.A. 2023-06-22 /pmc/articles/PMC10325663/ /pubmed/37425154 http://dx.doi.org/10.3389/fpsyg.2023.1144861 Text en Copyright © 2023 Borodaeva, Winkler, Brade, Klimant and Jahn. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Psychology Borodaeva, Zhanna Winkler, Sven Brade, Jennifer Klimant, Philipp Jahn, Georg Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title | Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title_full | Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title_fullStr | Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title_full_unstemmed | Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title_short | Spatial updating in virtual reality for reproducing object locations in vista space—Boundaries, landmarks, and idiothetic cues |
title_sort | spatial updating in virtual reality for reproducing object locations in vista space—boundaries, landmarks, and idiothetic cues |
topic | Psychology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10325663/ https://www.ncbi.nlm.nih.gov/pubmed/37425154 http://dx.doi.org/10.3389/fpsyg.2023.1144861 |
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