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Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial
Misinformation affects various aspects of people’s lives, such as politics, entertainment, and social interactions. However, effective intervention measures to combat misinformation are lacking. The inoculation theory has become a prevalent measure of misinformation. This study employed inoculation...
Autores principales: | , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer International Publishing
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10390387/ https://www.ncbi.nlm.nih.gov/pubmed/37525071 http://dx.doi.org/10.1186/s41235-023-00505-x |
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author | Hu, Bo Ju, Xing-Da Liu, Huan-Huan Wu, Han-Qian Bi, Chao Lu, Chang |
author_facet | Hu, Bo Ju, Xing-Da Liu, Huan-Huan Wu, Han-Qian Bi, Chao Lu, Chang |
author_sort | Hu, Bo |
collection | PubMed |
description | Misinformation affects various aspects of people’s lives, such as politics, entertainment, and social interactions. However, effective intervention measures to combat misinformation are lacking. The inoculation theory has become a prevalent measure of misinformation. This study employed inoculation theory and developed an interactive game to help the public counter misinformation. In this game, players take on the role of the misinformation spreader, intending to add more followers to their virtual accounts using different strategies. A total of 180 Chinese participants were randomly assigned to game-based inoculation, graphic-based inoculation, and control groups. The results indicated that both types of inoculation interventions significantly decreased the perceived credibility and sharing intention of misinformation. Game-based inoculation was more effective than graphic-based inoculation in terms of misinformation perceived credibility, and the intervention effects were stable after 2 weeks. The graphic-based inoculation contained the sleeper effect, which interventions required a period of time to take effect. Neither inoculation produced countereffects on perceived credibility and nor sharing intention of accurate information. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s41235-023-00505-x. |
format | Online Article Text |
id | pubmed-10390387 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Springer International Publishing |
record_format | MEDLINE/PubMed |
spelling | pubmed-103903872023-08-02 Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial Hu, Bo Ju, Xing-Da Liu, Huan-Huan Wu, Han-Qian Bi, Chao Lu, Chang Cogn Res Princ Implic Original Article Misinformation affects various aspects of people’s lives, such as politics, entertainment, and social interactions. However, effective intervention measures to combat misinformation are lacking. The inoculation theory has become a prevalent measure of misinformation. This study employed inoculation theory and developed an interactive game to help the public counter misinformation. In this game, players take on the role of the misinformation spreader, intending to add more followers to their virtual accounts using different strategies. A total of 180 Chinese participants were randomly assigned to game-based inoculation, graphic-based inoculation, and control groups. The results indicated that both types of inoculation interventions significantly decreased the perceived credibility and sharing intention of misinformation. Game-based inoculation was more effective than graphic-based inoculation in terms of misinformation perceived credibility, and the intervention effects were stable after 2 weeks. The graphic-based inoculation contained the sleeper effect, which interventions required a period of time to take effect. Neither inoculation produced countereffects on perceived credibility and nor sharing intention of accurate information. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s41235-023-00505-x. Springer International Publishing 2023-07-31 /pmc/articles/PMC10390387/ /pubmed/37525071 http://dx.doi.org/10.1186/s41235-023-00505-x Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . |
spellingShingle | Original Article Hu, Bo Ju, Xing-Da Liu, Huan-Huan Wu, Han-Qian Bi, Chao Lu, Chang Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title | Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title_full | Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title_fullStr | Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title_full_unstemmed | Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title_short | Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
title_sort | game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10390387/ https://www.ncbi.nlm.nih.gov/pubmed/37525071 http://dx.doi.org/10.1186/s41235-023-00505-x |
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