Cargando…

The role of gamified learning strategies in student's motivation in high school and higher education: A systematic review

Gamification, defined as the integration of videogame components to promote a gameful experience, is increasingly being implemented in education with the aim of enhancing students' engagement and motivation. Accordingly, since 2010 it has constituted an area of growing interest for researchers...

Descripción completa

Detalles Bibliográficos
Autores principales: Ratinho, Elias, Martins, Cátia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10448467/
https://www.ncbi.nlm.nih.gov/pubmed/37636393
http://dx.doi.org/10.1016/j.heliyon.2023.e19033

Ejemplares similares