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Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial
Attention training is the primary step in the rehabilitation for patients with acquired brain injury (ABI). While active music performance has been reported to aid neural and functional recovery, its efficacy for patients with ABI remains uncertain due to methodological concerns. The purpose of the...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Frontiers Media S.A.
2023
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10450247/ https://www.ncbi.nlm.nih.gov/pubmed/37638184 http://dx.doi.org/10.3389/fneur.2023.1192181 |
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author | Shin, Joon-Ho Jeong, Eunju |
author_facet | Shin, Joon-Ho Jeong, Eunju |
author_sort | Shin, Joon-Ho |
collection | PubMed |
description | Attention training is the primary step in the rehabilitation for patients with acquired brain injury (ABI). While active music performance has been reported to aid neural and functional recovery, its efficacy for patients with ABI remains uncertain due to methodological concerns. The purpose of the study is to develop a virtual reality-based music attention training (VR-MAT), which utilizes a visually guided, bilateral drumming in an immersive environment to train attention and executive functions. We also aims to examine the feasibility and effectiveness of the VR-MAT with a small sample size of participants (3–60 months after ABI, N = 20 approximately). Participants will be randomly assigned to either a waitlist control or music group, in which VR-MAT will take place five times weekly over 4 weeks (randomized crossover design). The evaluation of VR-MAT performance will include accuracy and response time in music responses. Neurocognitive outcome measures will be administered to quantify pre-post changes in attention, working memory, and executive functions. Additionally, functional near-infrared spectroscopy will be employed to explore the relationships between musical behavior, neurocognitive function, and neurophysiological responses. |
format | Online Article Text |
id | pubmed-10450247 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-104502472023-08-26 Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial Shin, Joon-Ho Jeong, Eunju Front Neurol Neurology Attention training is the primary step in the rehabilitation for patients with acquired brain injury (ABI). While active music performance has been reported to aid neural and functional recovery, its efficacy for patients with ABI remains uncertain due to methodological concerns. The purpose of the study is to develop a virtual reality-based music attention training (VR-MAT), which utilizes a visually guided, bilateral drumming in an immersive environment to train attention and executive functions. We also aims to examine the feasibility and effectiveness of the VR-MAT with a small sample size of participants (3–60 months after ABI, N = 20 approximately). Participants will be randomly assigned to either a waitlist control or music group, in which VR-MAT will take place five times weekly over 4 weeks (randomized crossover design). The evaluation of VR-MAT performance will include accuracy and response time in music responses. Neurocognitive outcome measures will be administered to quantify pre-post changes in attention, working memory, and executive functions. Additionally, functional near-infrared spectroscopy will be employed to explore the relationships between musical behavior, neurocognitive function, and neurophysiological responses. Frontiers Media S.A. 2023-08-08 /pmc/articles/PMC10450247/ /pubmed/37638184 http://dx.doi.org/10.3389/fneur.2023.1192181 Text en Copyright © 2023 Shin and Jeong. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Neurology Shin, Joon-Ho Jeong, Eunju Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title | Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title_full | Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title_fullStr | Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title_full_unstemmed | Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title_short | Virtual reality-based music attention training for acquired brain injury: A protocol for randomized cross-over trial |
title_sort | virtual reality-based music attention training for acquired brain injury: a protocol for randomized cross-over trial |
topic | Neurology |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10450247/ https://www.ncbi.nlm.nih.gov/pubmed/37638184 http://dx.doi.org/10.3389/fneur.2023.1192181 |
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