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Comparison of Smoothness, Movement Speed and Trajectory during Reaching Movements in Real and Virtual Spaces Using a Head-Mounted Display

Virtual reality is used in rehabilitation and training simulators. However, whether movements in real and virtual spaces are similar is yet to be elucidated. The study aimed to examine the smoothness, trajectory, and velocity of participants’ movements during task performance in real and virtual spa...

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Detalles Bibliográficos
Autores principales: Kato, Norio, Iuchi, Tomoya, Murabayashi, Katsunobu, Tanaka, Toshiaki
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10456102/
https://www.ncbi.nlm.nih.gov/pubmed/37629476
http://dx.doi.org/10.3390/life13081618

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