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Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study
OBJECTIVES: The aim of the study was to investigate the superiority of rehabilitation with virtual reality (Nintendo Wii) over habituation exercises in chronic vestibular hypofunction. PATIENTS AND METHODS: Eighty-seven patients (44 males, 43 females; mean age: 45.8±12.2 years; range, 19 to 70 years...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Bayçınar Medical Publishing
2023
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10478541/ https://www.ncbi.nlm.nih.gov/pubmed/37674792 http://dx.doi.org/10.5606/tftrd.2023.12360 |
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author | Hasimova, Zohre Sahbaz, Tugba Karacay, Basak Cigdem Karan, Ayse |
author_facet | Hasimova, Zohre Sahbaz, Tugba Karacay, Basak Cigdem Karan, Ayse |
author_sort | Hasimova, Zohre |
collection | PubMed |
description | OBJECTIVES: The aim of the study was to investigate the superiority of rehabilitation with virtual reality (Nintendo Wii) over habituation exercises in chronic vestibular hypofunction. PATIENTS AND METHODS: Eighty-seven patients (44 males, 43 females; mean age: 45.8±12.2 years; range, 19 to 70 years) with chronic unilateral vestibular hypofunction were included in the prospective randomized controlled study conducted between October 2017 and June 2018. Patients were randomized into two groups: the treatment group (TG; n=45) and the control group (n=42). Each group received vestibular rehabilitation exercises. The TG exercised with visual stimulation (virtual reality) in addition to the standard exercises. The patients were evaluated before the treatment and at two and three months. The frequency of dizziness was questioned. Visual analog scale, timed up and go test, Berg balance test, Romberg test, and Dizziness Handicap Inventory questionnaire were used to assess the patients. RESULTS: There was a statistically significant decrease in the severity of dizziness in both groups at two- and three-month controls (p<0.001). In the comparison between the groups, severity of dizziness, frequency of attacks, and daily frequency were significantly improved in the TG (p<0.001). CONCLUSION: Adding virtual reality therapy to habituation exercises is effective in reducing the frequency of attacks. |
format | Online Article Text |
id | pubmed-10478541 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2023 |
publisher | Bayçınar Medical Publishing |
record_format | MEDLINE/PubMed |
spelling | pubmed-104785412023-09-06 Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study Hasimova, Zohre Sahbaz, Tugba Karacay, Basak Cigdem Karan, Ayse Turk J Phys Med Rehabil Original Article OBJECTIVES: The aim of the study was to investigate the superiority of rehabilitation with virtual reality (Nintendo Wii) over habituation exercises in chronic vestibular hypofunction. PATIENTS AND METHODS: Eighty-seven patients (44 males, 43 females; mean age: 45.8±12.2 years; range, 19 to 70 years) with chronic unilateral vestibular hypofunction were included in the prospective randomized controlled study conducted between October 2017 and June 2018. Patients were randomized into two groups: the treatment group (TG; n=45) and the control group (n=42). Each group received vestibular rehabilitation exercises. The TG exercised with visual stimulation (virtual reality) in addition to the standard exercises. The patients were evaluated before the treatment and at two and three months. The frequency of dizziness was questioned. Visual analog scale, timed up and go test, Berg balance test, Romberg test, and Dizziness Handicap Inventory questionnaire were used to assess the patients. RESULTS: There was a statistically significant decrease in the severity of dizziness in both groups at two- and three-month controls (p<0.001). In the comparison between the groups, severity of dizziness, frequency of attacks, and daily frequency were significantly improved in the TG (p<0.001). CONCLUSION: Adding virtual reality therapy to habituation exercises is effective in reducing the frequency of attacks. Bayçınar Medical Publishing 2023-07-07 /pmc/articles/PMC10478541/ /pubmed/37674792 http://dx.doi.org/10.5606/tftrd.2023.12360 Text en Copyright © 2023, Turkish Society of Physical Medicine and Rehabilitation https://creativecommons.org/licenses/by-nc/4.0/This is an open access article under the terms of the Creative Commons Attribution-NonCommercial License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited and is not used for commercial purposes. |
spellingShingle | Original Article Hasimova, Zohre Sahbaz, Tugba Karacay, Basak Cigdem Karan, Ayse Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title | Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title_full | Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title_fullStr | Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title_full_unstemmed | Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title_short | Effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: A randomized controlled study |
title_sort | effectiveness of virtual reality therapy in chronic unilateral vestibular hypofunction: a randomized controlled study |
topic | Original Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10478541/ https://www.ncbi.nlm.nih.gov/pubmed/37674792 http://dx.doi.org/10.5606/tftrd.2023.12360 |
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