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Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers

BACKGROUND: Esport players require a high number of action moves per minute to play, with substantial contractions of the wrist extensor muscles. Players frequently suffer from acute fatigue. The purpose of this study was to examine the use of below the elbow compression sleeves on Sm02 during inten...

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Autores principales: DiFrancisco-Donoghue, Joanne, Rothstein, Alexander, Jung, Min-Kyung, Zwibel, Hallie, Werner, William G
Formato: Online Artículo Texto
Lenguaje:English
Publicado: BioMed Central 2023
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10496220/
https://www.ncbi.nlm.nih.gov/pubmed/37697389
http://dx.doi.org/10.1186/s13102-023-00720-5
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author DiFrancisco-Donoghue, Joanne
Rothstein, Alexander
Jung, Min-Kyung
Zwibel, Hallie
Werner, William G
author_facet DiFrancisco-Donoghue, Joanne
Rothstein, Alexander
Jung, Min-Kyung
Zwibel, Hallie
Werner, William G
author_sort DiFrancisco-Donoghue, Joanne
collection PubMed
description BACKGROUND: Esport players require a high number of action moves per minute to play, with substantial contractions of the wrist extensor muscles. Players frequently suffer from acute fatigue. The purpose of this study was to examine the use of below the elbow compression sleeves on Sm02 during intense aim training. Secondly, to examine players’ performance and perception with and without compression. METHODS: This study was conducted at the New York Institute of Technology and enrolled fifteen collegiate esport players, 2 women and 13 men (age 21.2 ± 2.2). All subjects signed written consent. Participants performed 3 high intensity bouts of an aim trainer followed by a 15-minute rest before doing another 3 bouts of high intensity training conducting the other arm of the study. The compression wear order was randomized. The primary outcome included Sm02 of the extensor carpi radialis longus using near-infrared spectrometry. Secondary outcomes included Kills Per Second (KPS), Score, Total Time to Kill (TTK), accuracy, and perceived performance. RESULTS: Following 15 min of recovery, there was a significant rise in Sm02 while wearing the compression sleeve compared to no compression sleeve (p = 0.004). No change in Sm02 was seen while gaming. In trials 1 and 2, wearing the compression sleeve resulted in a significant increase in KPS and score when compared to not wearing it (p = 0.002,0.006). Although TTK and accuracy did not alter, 46.7% of participants believed the compression sleeve aided their performance. CONCLUSIONS: This study provides support that wearing below the elbow upper body compression sleeves while performing high intensity gaming may reduce fatigue, improve muscle recovery and gaming performance. TRIAL REGISTRATION: Clinicaltrials.gov identifier NCT05037071. Registered 08/09/2021. URL: Arm Compression on Muscle Oxygen Saturation - Full Text View - ClinicalTrials.gov
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spelling pubmed-104962202023-09-13 Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers DiFrancisco-Donoghue, Joanne Rothstein, Alexander Jung, Min-Kyung Zwibel, Hallie Werner, William G BMC Sports Sci Med Rehabil Research BACKGROUND: Esport players require a high number of action moves per minute to play, with substantial contractions of the wrist extensor muscles. Players frequently suffer from acute fatigue. The purpose of this study was to examine the use of below the elbow compression sleeves on Sm02 during intense aim training. Secondly, to examine players’ performance and perception with and without compression. METHODS: This study was conducted at the New York Institute of Technology and enrolled fifteen collegiate esport players, 2 women and 13 men (age 21.2 ± 2.2). All subjects signed written consent. Participants performed 3 high intensity bouts of an aim trainer followed by a 15-minute rest before doing another 3 bouts of high intensity training conducting the other arm of the study. The compression wear order was randomized. The primary outcome included Sm02 of the extensor carpi radialis longus using near-infrared spectrometry. Secondary outcomes included Kills Per Second (KPS), Score, Total Time to Kill (TTK), accuracy, and perceived performance. RESULTS: Following 15 min of recovery, there was a significant rise in Sm02 while wearing the compression sleeve compared to no compression sleeve (p = 0.004). No change in Sm02 was seen while gaming. In trials 1 and 2, wearing the compression sleeve resulted in a significant increase in KPS and score when compared to not wearing it (p = 0.002,0.006). Although TTK and accuracy did not alter, 46.7% of participants believed the compression sleeve aided their performance. CONCLUSIONS: This study provides support that wearing below the elbow upper body compression sleeves while performing high intensity gaming may reduce fatigue, improve muscle recovery and gaming performance. TRIAL REGISTRATION: Clinicaltrials.gov identifier NCT05037071. Registered 08/09/2021. URL: Arm Compression on Muscle Oxygen Saturation - Full Text View - ClinicalTrials.gov BioMed Central 2023-09-11 /pmc/articles/PMC10496220/ /pubmed/37697389 http://dx.doi.org/10.1186/s13102-023-00720-5 Text en © The Author(s) 2023 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data.
spellingShingle Research
DiFrancisco-Donoghue, Joanne
Rothstein, Alexander
Jung, Min-Kyung
Zwibel, Hallie
Werner, William G
Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title_full Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title_fullStr Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title_full_unstemmed Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title_short Upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
title_sort upper body compression wear improves muscle oxygenation following intense video game training: a randomized cross-over study among competitive gamers
topic Research
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10496220/
https://www.ncbi.nlm.nih.gov/pubmed/37697389
http://dx.doi.org/10.1186/s13102-023-00720-5
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